Fixed bug with Energy Inject/Extract Averages.

SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
This commit is contained in:
AlgorithmX2
2014-02-06 23:51:19 -06:00
parent 3a42c5e1e7
commit e436dca760
39 changed files with 341 additions and 739 deletions
+4
View File
@@ -25,6 +25,8 @@ import appeng.client.texture.CableBusTextures;
import appeng.me.helpers.AENetworkProxy;
import appeng.parts.PartBasicState;
import appeng.util.Platform;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class PartToggleBus extends PartBasicState
{
@@ -158,6 +160,7 @@ public class PartToggleBus extends PartBasicState
}
@Override
@SideOnly(Side.CLIENT)
public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer)
{
rh.useSimpliedRendering( x, y, z, this );
@@ -186,6 +189,7 @@ public class PartToggleBus extends PartBasicState
}
@Override
@SideOnly(Side.CLIENT)
public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer)
{
GL11.glTranslated( -0.2, -0.3, 0.0 );