Compiles, can get ingame, uses Mixins to work around missing Fork Hooks for structures and custom dimensions.

This commit is contained in:
Sebastian Hartte
2020-07-28 02:05:24 +02:00
parent 84e6aaa122
commit e640918ca0
14 changed files with 170 additions and 91 deletions
@@ -0,0 +1,36 @@
package appeng.mixins;
import appeng.worldgen.meteorite.MeteoriteStructure;
import com.google.common.collect.ImmutableMap;
import net.minecraft.world.gen.feature.structure.Structure;
import net.minecraft.world.gen.settings.DimensionStructuresSettings;
import net.minecraft.world.gen.settings.StructureSeparationSettings;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This Mixin will add the structure placement configuration for the meteorite structure
* to the static final immutable map that contains them. There is currently no
* Forge hook for this, and registering them during the registry event is already too late.
* <p>
* If this is not done, Meteorites spawn every chunk, since that is the default for missing entries.
*/
@Mixin(DimensionStructuresSettings.class)
public class DimensionStructuresSettingsMixin {
@Shadow
@Mutable
private static ImmutableMap<Structure<?>, StructureSeparationSettings> field_236191_b_;
@Inject(method = "<clinit>", at = @At("TAIL"))
private static void addMeteoriteSpreadConfig(CallbackInfo ci) {
field_236191_b_ = ImmutableMap.<Structure<?>, StructureSeparationSettings>builder()
.putAll(field_236191_b_)
.put(MeteoriteStructure.INSTANCE, new StructureSeparationSettings(32, 8, 124895654)).build();
}
}