fix #49. you can now actually clear storage and conversion monitors

This commit is contained in:
PrototypeTrousers
2021-09-18 21:41:57 -03:00
parent 2cb452fd9e
commit e6ccc24ae0
2 changed files with 10 additions and 4 deletions
@@ -206,10 +206,17 @@ public abstract class AbstractPartMonitor extends AbstractPartDisplay implements
fluidInTank = fluidHandlerItem.drain( Integer.MAX_VALUE, false ); fluidInTank = fluidHandlerItem.drain( Integer.MAX_VALUE, false );
} }
if (fluidInTank == null) if( fluidInTank == null )
{ {
this.configuredFluid = null; this.configuredFluid = null;
this.configuredItem = AEItemStack.fromItemStack( eq ); if( !eq.isEmpty() )
{
this.configuredItem = AEItemStack.fromItemStack( eq ).setStackSize( 0 );
}
else
{
this.configuredItem = null;
}
} }
else if( fluidInTank.amount > 0 ) else if( fluidInTank.amount > 0 )
{ {
@@ -170,8 +170,7 @@ public class PartConversionMonitor extends AbstractPartMonitor
this.insertItem( player, hand, false ); this.insertItem( player, hand, false );
} }
} }
return super.onPartActivate( player, hand, pos );
return true;
} }
@Override @Override