Fixed Bug: #1040 - Cables can be broken by hand in adventure mode

This commit is contained in:
AlgorithmX2
2014-09-09 21:12:49 -05:00
parent 0a08ba4bde
commit e6e5d4bab5
8 changed files with 20 additions and 15 deletions
+2 -2
View File
@@ -3,20 +3,20 @@ package appeng.block.spatial;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderSpatialPylon;
import appeng.core.features.AEFeature;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.spatial.TileSpatialPylon;
public class BlockSpatialPylon extends AEBaseBlock
{
public BlockSpatialPylon() {
super( BlockSpatialPylon.class, Material.glass );
super( BlockSpatialPylon.class, AEGlassMaterial.instance );
setfeature( EnumSet.of( AEFeature.SpatialIO ) );
setTileEntiy( TileSpatialPylon.class );
}