Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -48,16 +48,17 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
super( Material.iron );
this.setTileEntity( TileMolecularAssembler.class );
this.isOpaque = false;
this.setOpaque( false );
this.lightOpacity = 1;
this.setFeature( EnumSet.of( AEFeature.MolecularAssembler ) );
}
@Override
public boolean canRenderInLayer( final net.minecraft.util.EnumWorldBlockLayer layer) {
return layer == EnumWorldBlockLayer.CUTOUT_MIPPED;
public boolean canRenderInLayer( final net.minecraft.util.EnumWorldBlockLayer layer )
{
return layer == EnumWorldBlockLayer.CUTOUT_MIPPED;
}
@Override
@SideOnly( Side.CLIENT )
public Class<? extends BaseBlockRender> getRenderer()