Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -58,28 +58,30 @@ import com.google.common.base.Joiner;
public class GuiCraftConfirm extends AEBaseGui
{
final ContainerCraftConfirm ccc;
private final ContainerCraftConfirm ccc;
final int rows = 5;
private final int rows = 5;
final IItemList<IAEItemStack> storage = AEApi.instance().storage().createItemList();
final IItemList<IAEItemStack> pending = AEApi.instance().storage().createItemList();
final IItemList<IAEItemStack> missing = AEApi.instance().storage().createItemList();
private final IItemList<IAEItemStack> storage = AEApi.instance().storage().createItemList();
private final IItemList<IAEItemStack> pending = AEApi.instance().storage().createItemList();
private final IItemList<IAEItemStack> missing = AEApi.instance().storage().createItemList();
final List<IAEItemStack> visual = new ArrayList<IAEItemStack>();
private final List<IAEItemStack> visual = new ArrayList<IAEItemStack>();
GuiBridge OriginalGui;
GuiButton cancel;
GuiButton start;
GuiButton selectCPU;
int tooltip = -1;
private GuiBridge OriginalGui;
private GuiButton cancel;
private GuiButton start;
private GuiButton selectCPU;
private int tooltip = -1;
public GuiCraftConfirm( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
{
super( new ContainerCraftConfirm( inventoryPlayer, te ) );
this.xSize = 238;
this.ySize = 206;
this.myScrollBar = new GuiScrollbar();
final GuiScrollbar scrollbar = new GuiScrollbar();
this.setScrollBar( scrollbar );
this.ccc = (ContainerCraftConfirm) this.inventorySlots;
@@ -106,7 +108,7 @@ public class GuiCraftConfirm extends AEBaseGui
boolean isAutoStart()
{
return ( (ContainerCraftConfirm) this.inventorySlots ).autoStart;
return ( (ContainerCraftConfirm) this.inventorySlots ).isAutoStart();
}
@Override
@@ -135,7 +137,7 @@ public class GuiCraftConfirm extends AEBaseGui
{
this.updateCPUButtonText();
this.start.enabled = !( this.ccc.noCPU || this.isSimulation() );
this.start.enabled = !( this.ccc.hasNoCPU() || this.isSimulation() );
this.selectCPU.enabled = !this.isSimulation();
final int gx = ( this.width - this.xSize ) / 2;
@@ -175,20 +177,20 @@ public class GuiCraftConfirm extends AEBaseGui
private void updateCPUButtonText()
{
String btnTextText = GuiText.CraftingCPU.getLocal() + ": " + GuiText.Automatic.getLocal();
if( this.ccc.selectedCpu >= 0 )// && status.selectedCpu < status.cpus.size() )
if( this.ccc.getSelectedCpu() >= 0 )// && status.selectedCpu < status.cpus.size() )
{
if( this.ccc.myName.length() > 0 )
if( this.ccc.getName().length() > 0 )
{
final String name = this.ccc.myName.substring( 0, Math.min( 20, this.ccc.myName.length() ) );
final String name = this.ccc.getName().substring( 0, Math.min( 20, this.ccc.getName().length() ) );
btnTextText = GuiText.CraftingCPU.getLocal() + ": " + name;
}
else
{
btnTextText = GuiText.CraftingCPU.getLocal() + ": #" + this.ccc.selectedCpu;
btnTextText = GuiText.CraftingCPU.getLocal() + ": #" + this.ccc.getSelectedCpu();
}
}
if( this.ccc.noCPU )
if( this.ccc.hasNoCPU() )
{
btnTextText = GuiText.NoCraftingCPUs.getLocal();
}
@@ -196,15 +198,15 @@ public class GuiCraftConfirm extends AEBaseGui
this.selectCPU.displayString = btnTextText;
}
boolean isSimulation()
private boolean isSimulation()
{
return ( (ContainerCraftConfirm) this.inventorySlots ).simulation;
return ( (ContainerCraftConfirm) this.inventorySlots ).isSimulation();
}
@Override
public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
final long BytesUsed = this.ccc.bytesUsed;
final long BytesUsed = this.ccc.getUsedBytes();
final String byteUsed = NumberFormat.getInstance().format( BytesUsed );
final String Add = BytesUsed > 0 ? ( byteUsed + ' ' + GuiText.BytesUsed.getLocal() ) : GuiText.CalculatingWait.getLocal();
this.fontRendererObj.drawString( GuiText.CraftingPlan.getLocal() + " - " + Add, 8, 7, 4210752 );
@@ -217,7 +219,7 @@ public class GuiCraftConfirm extends AEBaseGui
}
else
{
dsp = this.ccc.cpuBytesAvail > 0 ? ( GuiText.Bytes.getLocal() + ": " + this.ccc.cpuBytesAvail + " : " + GuiText.CoProcessors.getLocal() + ": " + this.ccc.cpuCoProcessors ) : GuiText.Bytes.getLocal() + ": N/A : " + GuiText.CoProcessors.getLocal() + ": N/A";
dsp = this.ccc.getCpuAvailableBytes() > 0 ? ( GuiText.Bytes.getLocal() + ": " + this.ccc.getCpuAvailableBytes() + " : " + GuiText.CoProcessors.getLocal() + ": " + this.ccc.getCpuCoProcessors() ) : GuiText.Bytes.getLocal() + ": N/A : " + GuiText.CoProcessors.getLocal() + ": N/A";
}
final int offset = ( 219 - this.fontRendererObj.getStringWidth( dsp ) ) / 2;
@@ -229,7 +231,7 @@ public class GuiCraftConfirm extends AEBaseGui
int y = 0;
final int xo = 9;
final int yo = 22;
final int viewStart = this.myScrollBar.getCurrentScroll() * 3;
final int viewStart = this.getScrollBar().getCurrentScroll() * 3;
final int viewEnd = viewStart + 3 * this.rows;
String dspToolTip = "";
@@ -399,8 +401,8 @@ public class GuiCraftConfirm extends AEBaseGui
{
final int size = this.visual.size();
this.myScrollBar.setTop( 19 ).setLeft( 218 ).setHeight( 114 );
this.myScrollBar.setRange( 0, ( size + 2 ) / 3 - this.rows, 1 );
this.getScrollBar().setTop( 19 ).setLeft( 218 ).setHeight( 114 );
this.getScrollBar().setRange( 0, ( size + 2 ) / 3 - this.rows, 1 );
}
public void postUpdate( final List<IAEItemStack> list, final byte ref )