Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -30,17 +30,31 @@ import net.minecraftforge.fml.relauncher.SideOnly;
public class RenderBlocksWorkaround extends ModelGenerator
{
public boolean flipTexture;
public EnumSet<EnumFacing> faces;
public boolean useTextures;
public EnumSet<EnumFacing> renderFaces;
public float opacity;
private boolean flipTexture;
private EnumSet<EnumFacing> faces;
private boolean useTextures;
private EnumSet<EnumFacing> renderFaces;
private float opacity;
public void setTexture(
final Object object )
{
// TODO Auto-generated method stub
}
public void setOpacity( float f )
{
this.opacity = f;
}
public EnumSet<EnumFacing> getFaces()
{
return faces;
}
public void setFaces( EnumSet<EnumFacing> faces )
{
this.faces = faces;
}
}