Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -37,8 +37,7 @@ import appeng.tile.AEBaseTile;
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public class TESRWrapper extends TileEntitySpecialRenderer
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{
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public final ModelGenerator renderBlocksInstance = new ModelGenerator();
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private final ModelGenerator renderBlocksInstance = new ModelGenerator();
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private final BaseBlockRender blkRender;
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private final double maxDistance;
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@@ -68,7 +67,7 @@ public class TESRWrapper extends TileEntitySpecialRenderer
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{
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GL11.glPushMatrix();
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this.renderBlocksInstance.blockAccess = te.getWorld();
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this.renderBlocksInstance.setBlockAccess( te.getWorld() );
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this.blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess.getWorldRenderer(), x, y, z, f, this.renderBlocksInstance );
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GL11.glPopMatrix();
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