Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -73,10 +73,10 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumn.getIcon() );
}
renderer.uvRotateEast = 1;
renderer.uvRotateWest = 1;
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
renderer.setUvRotateEast( 1 );
renderer.setUvRotateWest( 1 );
renderer.setUvRotateTop( 1 );
renderer.setUvRotateBottom( 1 );
}
else if( !xx && yy && !zz )
{
@@ -97,8 +97,8 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumn.getIcon() );
}
renderer.uvRotateEast = 0;
renderer.uvRotateNorth = 0;
renderer.setUvRotateEast( 0 );
renderer.setUvRotateNorth( 0 );
}
else if( !xx && !yy && zz )
{
@@ -119,14 +119,14 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
blk.getRendererInstance().setTemporaryRenderIcon( ExtraBlockTextures.BlockControllerColumn.getIcon() );
}
renderer.uvRotateNorth = 1;
renderer.uvRotateSouth = 1;
renderer.uvRotateTop = 0;
renderer.setUvRotateNorth( 1 );
renderer.setUvRotateSouth( 1 );
renderer.setUvRotateTop( 0 );
}
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
{
final int v = ( Math.abs( pos.getX() ) + Math.abs( pos.getY() ) + Math.abs( pos.getZ() ) ) % 2;
renderer.uvRotateEast = renderer.uvRotateBottom = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
renderer.setUvRotateEast( renderer.setUvRotateBottom( renderer.setUvRotateNorth( renderer.setUvRotateSouth( renderer.setUvRotateTop( renderer.setUvRotateWest( 0 ) ) ) ) ) );
if( v == 0 )
{
@@ -171,7 +171,7 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
}
blk.getRendererInstance().setTemporaryRenderIcon( null );
renderer.uvRotateEast = renderer.uvRotateBottom = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
renderer.setUvRotateEast( renderer.setUvRotateBottom( renderer.setUvRotateNorth( renderer.setUvRotateSouth( renderer.setUvRotateTop( renderer.setUvRotateWest( 0 ) ) ) ) ) );
return out;
}