Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -45,9 +45,9 @@ public class RenderSpatialPylon extends BaseBlockRender<BlockSpatialPylon, TileS
@Override
public void renderInventory( final BlockSpatialPylon block, final ItemStack is, final ModelGenerator renderer, final ItemRenderType type, final Object[] obj )
{
renderer.overrideBlockTexture = ExtraBlockTextures.BlockSpatialPylon_dim.getIcon();
renderer.setOverrideBlockTexture( ExtraBlockTextures.BlockSpatialPylon_dim.getIcon() );
super.renderInventory( block, is, renderer, type, obj );
renderer.overrideBlockTexture = null;
renderer.setOverrideBlockTexture( null );
super.renderInventory( block, is, renderer, type, obj );
}
@@ -68,24 +68,24 @@ public class RenderSpatialPylon extends BaseBlockRender<BlockSpatialPylon, TileS
ori = EnumFacing.EAST;
if( ( displayBits & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MAX )
{
renderer.uvRotateEast = 1;
renderer.uvRotateWest = 2;
renderer.uvRotateTop = 2;
renderer.uvRotateBottom = 1;
renderer.setUvRotateEast( 1 );
renderer.setUvRotateWest( 2 );
renderer.setUvRotateTop( 2 );
renderer.setUvRotateBottom( 1 );
}
else if( ( displayBits & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MIN )
{
renderer.uvRotateEast = 2;
renderer.uvRotateWest = 1;
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 2;
renderer.setUvRotateEast( 2 );
renderer.setUvRotateWest( 1 );
renderer.setUvRotateTop( 1 );
renderer.setUvRotateBottom( 2 );
}
else
{
renderer.uvRotateEast = 1;
renderer.uvRotateWest = 1;
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
renderer.setUvRotateEast( 1 );
renderer.setUvRotateWest( 1 );
renderer.setUvRotateTop( 1 );
renderer.setUvRotateBottom( 1 );
}
}
@@ -94,10 +94,10 @@ public class RenderSpatialPylon extends BaseBlockRender<BlockSpatialPylon, TileS
ori = EnumFacing.UP;
if( ( displayBits & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MAX )
{
renderer.uvRotateNorth = 3;
renderer.uvRotateSouth = 3;
renderer.uvRotateEast = 3;
renderer.uvRotateWest = 3;
renderer.setUvRotateNorth( 3 );
renderer.setUvRotateSouth( 3 );
renderer.setUvRotateEast( 3 );
renderer.setUvRotateWest( 3 );
}
}
@@ -106,20 +106,20 @@ public class RenderSpatialPylon extends BaseBlockRender<BlockSpatialPylon, TileS
ori = EnumFacing.NORTH;
if( ( displayBits & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MAX )
{
renderer.uvRotateSouth = 1;
renderer.uvRotateNorth = 2;
renderer.setUvRotateSouth( 1 );
renderer.setUvRotateNorth( 2 );
}
else if( ( displayBits & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MIN )
{
renderer.uvRotateNorth = 1;
renderer.uvRotateSouth = 2;
renderer.uvRotateTop = 3;
renderer.uvRotateBottom = 3;
renderer.setUvRotateNorth( 1 );
renderer.setUvRotateSouth( 2 );
renderer.setUvRotateTop( 3 );
renderer.setUvRotateBottom( 3 );
}
else
{
renderer.uvRotateNorth = 1;
renderer.uvRotateSouth = 2;
renderer.setUvRotateNorth( 1 );
renderer.setUvRotateSouth( 2 );
}
}
@@ -149,18 +149,18 @@ public class RenderSpatialPylon extends BaseBlockRender<BlockSpatialPylon, TileS
}
bri.setTemporaryRenderIcon( null );
renderer.uvRotateEast = renderer.uvRotateWest = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateBottom = 0;
renderer.setUvRotateEast( renderer.setUvRotateWest( renderer.setUvRotateNorth( renderer.setUvRotateSouth( renderer.setUvRotateTop( renderer.setUvRotateBottom( 0 ) ) ) ) ) );
return r;
}
renderer.overrideBlockTexture = renderer.getIcon( world.getBlockState( pos ) )[0];//imb.getIcon( 0, 0 );
renderer.setOverrideBlockTexture( renderer.getIcon( world.getBlockState( pos ) )[0] );//imb.getIcon( 0, 0 );
boolean result = renderer.renderStandardBlock( imb, pos );
renderer.overrideBlockTexture = ExtraBlockTextures.BlockSpatialPylon_dim.getIcon();
renderer.setOverrideBlockTexture( ExtraBlockTextures.BlockSpatialPylon_dim.getIcon() );
result = renderer.renderStandardBlock( imb, pos );
renderer.overrideBlockTexture = null;
renderer.setOverrideBlockTexture( null );
return result;
}