Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -28,14 +28,14 @@ import appeng.tile.storage.TileChest;
public class ContainerChest extends AEBaseContainer
{
final TileChest chest;
private final TileChest chest;
public ContainerChest( final InventoryPlayer ip, final TileChest chest )
{
super( ip, chest, null );
this.chest = chest;
this.addSlotToContainer( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.STORAGE_CELLS, this.chest, 1, 80, 37, this.invPlayer ) );
this.addSlotToContainer( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.STORAGE_CELLS, this.chest, 1, 80, 37, this.getInventoryPlayer() ) );
this.bindPlayerInventory( ip, 0, 166 - /* height of player inventory */82 );
}