Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -32,8 +32,8 @@ public class ContainerVibrationChamber extends AEBaseContainer implements IProgr
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{
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private static final int MAX_BURN_TIME = 200;
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public final int aePerTick = 5;
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final TileVibrationChamber vibrationChamber;
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private final int aePerTick = 5;
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private final TileVibrationChamber vibrationChamber;
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@GuiSync( 0 )
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public int burnProgress = 0;
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@GuiSync( 1 )
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@@ -44,7 +44,7 @@ public class ContainerVibrationChamber extends AEBaseContainer implements IProgr
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super( ip, vibrationChamber, null );
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this.vibrationChamber = vibrationChamber;
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this.addSlotToContainer( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.FUEL, vibrationChamber, 0, 80, 37, this.invPlayer ) );
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this.addSlotToContainer( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.FUEL, vibrationChamber, 0, 80, 37, this.getInventoryPlayer() ) );
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this.bindPlayerInventory( ip, 0, 166 - /* height of player inventory */82 );
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}
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@@ -54,8 +54,8 @@ public class ContainerVibrationChamber extends AEBaseContainer implements IProgr
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{
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if( Platform.isServer() )
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{
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this.burnProgress = (int) ( this.vibrationChamber.maxBurnTime <= 0 ? 0 : 12 * this.vibrationChamber.burnTime / this.vibrationChamber.maxBurnTime );
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this.burnSpeed = this.vibrationChamber.burnSpeed;
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this.burnProgress = (int) ( this.vibrationChamber.getMaxBurnTime() <= 0 ? 0 : 12 * this.vibrationChamber.getBurnTime() / this.vibrationChamber.getMaxBurnTime() );
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this.burnSpeed = this.vibrationChamber.getBurnSpeed();
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}
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super.detectAndSendChanges();
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@@ -72,4 +72,9 @@ public class ContainerVibrationChamber extends AEBaseContainer implements IProgr
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{
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return MAX_BURN_TIME;
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}
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public int getAePerTick()
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{
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return this.aePerTick;
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}
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}
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