Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -145,16 +145,16 @@ public class AppEngCraftingSlot extends AppEngSlot
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net.minecraftforge.fml.common.FMLCommonHandler.instance().firePlayerCraftingEvent(playerIn, stack, this.craftMatrix );
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this.onCrafting(stack);
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net.minecraftforge.common.ForgeHooks.setCraftingPlayer(playerIn);
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final InventoryCrafting ic = new InventoryCrafting( this.myContainer, 3, 3 );
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final InventoryCrafting ic = new InventoryCrafting( this.getContainer(), 3, 3 );
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for ( int x=0; x < this.craftMatrix.getSizeInventory(); x++ )
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ic.setInventorySlotContents( x, this.craftMatrix.getStackInSlot( x ) );
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final ItemStack[] aitemstack = CraftingManager.getInstance().func_180303_b(ic, playerIn.worldObj);
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for ( int x=0; x < this.craftMatrix.getSizeInventory(); x++ )
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this.craftMatrix.setInventorySlotContents( x, ic.getStackInSlot( x ) );
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net.minecraftforge.common.ForgeHooks.setCraftingPlayer(null);
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for (int i = 0; i < aitemstack.length; ++i)
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