Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -36,8 +36,8 @@ import appeng.helpers.IContainerCraftingPacket;
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public class SlotPatternTerm extends SlotCraftingTerm
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{
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final int groupNum;
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final IOptionalSlotHost host;
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private final int groupNum;
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private final IOptionalSlotHost host;
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public SlotPatternTerm( final EntityPlayer player, final BaseActionSource mySrc, final IEnergySource energySrc, final IStorageMonitorable storage, final IInventory cMatrix, final IInventory secondMatrix, final IInventory output, final int x, final int y, final IOptionalSlotHost h, final int groupNumber, final IContainerCraftingPacket c )
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{
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@@ -49,7 +49,7 @@ public class SlotPatternTerm extends SlotCraftingTerm
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public AppEngPacket getRequest( final boolean shift ) throws IOException
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{
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return new PacketPatternSlot( this.pattern, AEApi.instance().storage().createItemStack( this.getStack() ), shift );
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return new PacketPatternSlot( this.getPattern(), AEApi.instance().storage().createItemStack( this.getStack() ), shift );
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}
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@Override
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