Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -24,10 +24,10 @@ import net.minecraft.entity.Entity;
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public final class EntityIds
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{
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public static final int TINY_TNT = 10;
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public static final int SINGULARITY = 11;
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public static final int CHARGED_QUARTZ = 12;
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public static final int GROWING_CRYSTAL = 13;
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private static final int TINY_TNT = 10;
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private static final int SINGULARITY = 11;
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private static final int CHARGED_QUARTZ = 12;
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private static final int GROWING_CRYSTAL = 13;
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private EntityIds()
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{
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