Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -54,16 +54,16 @@ import appeng.tile.networking.TileWireless;
public class WirelessTerminalGuiObject implements IPortableCell, IActionHost, IInventorySlotAware
{
public final ItemStack effectiveItem;
final IWirelessTermHandler wth;
final String encryptionKey;
final EntityPlayer myPlayer;
IGrid targetGrid;
IStorageGrid sg;
IMEMonitor<IAEItemStack> itemStorage;
IWirelessAccessPoint myWap;
double sqRange = Double.MAX_VALUE;
double myRange = Double.MAX_VALUE;
private final ItemStack effectiveItem;
private final IWirelessTermHandler wth;
private final String encryptionKey;
private final EntityPlayer myPlayer;
private IGrid targetGrid;
private IStorageGrid sg;
private IMEMonitor<IAEItemStack> itemStorage;
private IWirelessAccessPoint myWap;
private double sqRange = Double.MAX_VALUE;
private double myRange = Double.MAX_VALUE;
private final int inventorySlot;
public WirelessTerminalGuiObject( final IWirelessTermHandler wh, final ItemStack is, final EntityPlayer ep, final World w, final int x, final int y, final int z )