Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -57,17 +57,17 @@ import appeng.util.Platform;
public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
{
public static final int LEVEL_OFFSET = 200;
public static final int SINGLE_OFFSET = LEVEL_OFFSET * 3;
private static final int LEVEL_OFFSET = 200;
private static final int SINGLE_OFFSET = LEVEL_OFFSET * 3;
public static final int CERTUS = 0;
public static final int NETHER = SINGLE_OFFSET;
public static final int FLUIX = SINGLE_OFFSET * 2;
public static final int FINAL_STAGE = SINGLE_OFFSET * 3;
final ModelResourceLocation[] certus = new ModelResourceLocation[3];
final ModelResourceLocation[] fluix = new ModelResourceLocation[3];
final ModelResourceLocation[] nether = new ModelResourceLocation[3];
private final ModelResourceLocation[] certus = new ModelResourceLocation[3];
private final ModelResourceLocation[] fluix = new ModelResourceLocation[3];
private final ModelResourceLocation[] nether = new ModelResourceLocation[3];
public ItemCrystalSeed()
{
@@ -78,10 +78,10 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
}
@Override
@SideOnly(Side.CLIENT)
@SideOnly( Side.CLIENT )
public void registerIcons( final ClientHelper ir, final String name )
{
final String preFix = name+".";
final String preFix = name + ".";
this.certus[0] = ir.setIcon( this, preFix + "Certus" );
this.certus[1] = ir.setIcon( this, preFix + "Certus2" );
@@ -94,9 +94,9 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
this.fluix[0] = ir.setIcon( this, preFix + "Fluix" );
this.fluix[1] = ir.setIcon( this, preFix + "Fluix2" );
this.fluix[2] = ir.setIcon( this, preFix + "Fluix3" );
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this, new ItemMeshDefinition(){
@Override
public ModelResourceLocation getModelLocation(
final ItemStack stack )
@@ -139,9 +139,9 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
return list[2];
}
}
});
} );
}
@Nullable
public static ResolverResult getResolver( final int certus2 )
{
@@ -54,18 +54,18 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
// rather simple client side caching.
private static final Map<ItemStack, ItemStack> SIMPLE_CACHE = new WeakHashMap<ItemStack, ItemStack>();
@SideOnly( Side.CLIENT )
private ModelResourceLocation res;
@SideOnly( Side.CLIENT )
private ModelResourceLocation encodedPatternModel; // TODO: make encoded pattern model!
public ItemEncodedPattern()
{
this.setFeature( EnumSet.of( AEFeature.Patterns ) );
this.setMaxStackSize( 1 );
}
@SideOnly(Side.CLIENT)
ModelResourceLocation res;
@SideOnly(Side.CLIENT)
ModelResourceLocation encodedPatternModel; // TODO: make encoded pattern model!
@Override
public void registerIcons(
final ClientHelper proxy,
@@ -74,34 +74,34 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
this.encodedPatternModel = this.res = proxy.setIcon( this, name );
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this, new ItemMeshDefinition(){
boolean recursive = false;
@Override
public ModelResourceLocation getModelLocation(
final ItemStack stack )
{
if ( this.recursive == false )
if( this.recursive == false )
{
this.recursive = true;
final ItemEncodedPattern iep = (ItemEncodedPattern) stack.getItem();
final ItemStack is = iep.getOutput( stack );
if ( Minecraft.getMinecraft().thePlayer.isSneaking() )
if( Minecraft.getMinecraft().thePlayer.isSneaking() )
{
return ItemEncodedPattern.this.encodedPatternModel;
}
this.recursive = false;
}
return ItemEncodedPattern.this.res;
}
});
} );
}
@Override
public ItemStack onItemRightClick( final ItemStack stack, final World w, final EntityPlayer player )
{
@@ -40,7 +40,7 @@ import appeng.items.AEBaseItem;
public class ItemPaintBall extends AEBaseItem
{
public static final int DAMAGE_THRESHOLD = 20;
private static final int DAMAGE_THRESHOLD = 20;
public ItemPaintBall()
{
@@ -76,7 +76,7 @@ public class ItemPaintBall extends AEBaseItem
return super.getItemStackDisplayName( is ) + " - " + this.getExtraName( is );
}
public String getExtraName( final ItemStack is )
private String getExtraName( final ItemStack is )
{
return ( is.getItemDamage() >= DAMAGE_THRESHOLD ? GuiText.Lumen.getLocal() + ' ' : "" ) + this.getColor( is );
}