Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -143,19 +143,19 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
r = this.heatUp.get( new InWorldToolOperationIngredient( state.getBlock(), true ) );
}
if( r.BlockItem != null )
if( r.getBlockItem() != null )
{
final Block blk = Block.getBlockFromItem( r.BlockItem.getItem() );
w.setBlockState( pos, blk.getStateFromMeta( r.BlockItem.getItemDamage() ), 3 );
final Block blk = Block.getBlockFromItem( r.getBlockItem().getItem() );
w.setBlockState( pos, blk.getStateFromMeta( r.getBlockItem().getItemDamage() ), 3 );
}
else
{
w.setBlockToAir( pos );
}
if( r.Drops != null )
if( r.getDrops() != null )
{
Platform.spawnDrops( w, pos, r.Drops );
Platform.spawnDrops( w, pos, r.getDrops() );
}
}
@@ -180,19 +180,19 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
r = this.coolDown.get( new InWorldToolOperationIngredient( state.getBlock(), true ) );
}
if( r.BlockItem != null )
if( r.getBlockItem() != null )
{
final Block blk = Block.getBlockFromItem( r.BlockItem.getItem() );
w.setBlockState( pos, blk.getStateFromMeta( r.BlockItem.getItemDamage() ), 3 );
final Block blk = Block.getBlockFromItem( r.getBlockItem().getItem() );
w.setBlockState( pos, blk.getStateFromMeta( r.getBlockItem().getItemDamage() ), 3 );
}
else
{
w.setBlockToAir( pos );
}
if( r.Drops != null )
if( r.getDrops() != null )
{
Platform.spawnDrops( w, pos, r.Drops );
Platform.spawnDrops( w, pos, r.getDrops() );
}
}
@@ -245,7 +245,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
return item;
}
@Override
public boolean onItemUse(
final ItemStack item,
@@ -333,19 +333,19 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
final InWorldToolOperationResult or = InWorldToolOperationResult.getBlockOperationResult( out.toArray( new ItemStack[out.size()] ) );
w.playSoundEffect( pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
if( or.BlockItem == null )
if( or.getBlockItem() == null )
{
w.setBlockState( pos, Platform.AIR_BLOCK.getDefaultState(), 3 );
}
else
{
final Block blk = Block.getBlockFromItem( or.BlockItem.getItem() );
w.setBlockState( pos, blk.getStateFromMeta( or.BlockItem.getItemDamage() ), 3 );
final Block blk = Block.getBlockFromItem( or.getBlockItem().getItem() );
w.setBlockState( pos, blk.getStateFromMeta( or.getBlockItem().getItemDamage() ), 3 );
}
if( or.Drops != null )
if( or.getDrops() != null )
{
Platform.spawnDrops( w, pos, or.Drops );
Platform.spawnDrops( w, pos, or.getDrops() );
}
return true;