Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -194,14 +194,14 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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return (Iterator) this.tiles.iterator();
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}
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public void addTile( final TileCraftingTile te )
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void addTile( final TileCraftingTile te )
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{
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if( this.machineSrc == null || te.isCoreBlock )
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if( this.machineSrc == null || te.isCoreBlock() )
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{
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this.machineSrc = new MachineSource( te );
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}
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te.isCoreBlock = false;
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te.setCoreBlock( false );
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te.markDirty();
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this.tiles.push( te );
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@@ -362,7 +362,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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return input;
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}
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protected void postChange( final IAEItemStack diff, final BaseActionSource src )
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private void postChange( final IAEItemStack diff, final BaseActionSource src )
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{
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final Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> i = this.getListeners();
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@@ -394,7 +394,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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this.getCore().markDirty();
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}
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public void postCraftingStatusChange( final IAEItemStack diff )
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private void postCraftingStatusChange( final IAEItemStack diff )
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{
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if( this.getGrid() == null )
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{
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@@ -403,9 +403,9 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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final CraftingGridCache sg = this.getGrid().getCache( ICraftingGrid.class );
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if( sg.interestManager.containsKey( diff ) )
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if( sg.getInterestManager().containsKey( diff ) )
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{
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final Collection<CraftingWatcher> list = sg.interestManager.get( diff );
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final Collection<CraftingWatcher> list = sg.getInterestManager().get( diff );
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if( !list.isEmpty() )
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{
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@@ -448,7 +448,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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}
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}
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protected Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners()
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private Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners()
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{
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return this.listeners.entrySet().iterator();
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}
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@@ -458,7 +458,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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return (TileCraftingTile) this.machineSrc.via;
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}
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public IGrid getGrid()
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private IGrid getGrid()
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{
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for( final TileCraftingTile r : this.tiles )
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{
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@@ -853,7 +853,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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try
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{
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this.waitingFor.resetStatus();
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( (CraftingJob) job ).tree.setJob( ci, this, src );
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( (CraftingJob) job ).getTree().setJob( ci, this, src );
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if( ci.commit( src ) )
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{
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this.finalOutput = job.getOutput();
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@@ -1159,16 +1159,16 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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return out;
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}
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public void done()
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void done()
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{
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final TileCraftingTile core = this.getCore();
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core.isCoreBlock = true;
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core.setCoreBlock( true );
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if( core.previousState != null )
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if( core.getPreviousState() != null )
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{
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this.readFromNBT( core.previousState );
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core.previousState = null;
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this.readFromNBT( core.getPreviousState() );
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core.setPreviousState( null );
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}
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this.updateCPU();
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@@ -1328,8 +1328,8 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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return this.startItemCount;
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}
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static class TaskProgress
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private static class TaskProgress
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{
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long value;
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private long value;
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}
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}
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