Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
@@ -46,13 +46,13 @@ import appeng.util.iterators.ChainedIterator;
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public class QuantumCluster implements ILocatable, IAECluster
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{
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public final WorldCoord min;
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public final WorldCoord max;
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public boolean isDestroyed = false;
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public boolean updateStatus = true;
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public TileQuantumBridge[] Ring;
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boolean registered = false;
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ConnectionWrapper connection;
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private final WorldCoord min;
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private final WorldCoord max;
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private boolean isDestroyed = false;
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private boolean updateStatus = true;
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private TileQuantumBridge[] Ring;
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private boolean registered = false;
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private ConnectionWrapper connection;
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private long thisSide;
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private long otherSide;
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private TileQuantumBridge center;
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@@ -61,7 +61,7 @@ public class QuantumCluster implements ILocatable, IAECluster
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{
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this.min = min;
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this.max = max;
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this.Ring = new TileQuantumBridge[8];
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this.setRing( new TileQuantumBridge[8] );
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}
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@SubscribeEvent
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@@ -69,7 +69,7 @@ public class QuantumCluster implements ILocatable, IAECluster
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{
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if( this.center.getWorld() == e.world )
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{
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this.updateStatus = false;
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this.setUpdateStatus( false );
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this.destroy();
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}
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}
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@@ -122,10 +122,10 @@ public class QuantumCluster implements ILocatable, IAECluster
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if( sideA.isActive() && sideB.isActive() )
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{
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if( this.connection != null && this.connection.connection != null )
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if( this.connection != null && this.connection.getConnection() != null )
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{
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final IGridNode a = this.connection.connection.a();
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final IGridNode b = this.connection.connection.b();
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final IGridNode a = this.connection.getConnection().a();
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final IGridNode b = this.connection.getConnection().b();
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final IGridNode sa = sideA.getNode();
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final IGridNode sb = sideB.getNode();
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if( ( a == sa || b == sa ) && ( a == sb || b == sb ) )
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@@ -138,18 +138,18 @@ public class QuantumCluster implements ILocatable, IAECluster
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{
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if( sideA.connection != null )
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{
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if( sideA.connection.connection != null )
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if( sideA.connection.getConnection() != null )
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{
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sideA.connection.connection.destroy();
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sideA.connection.getConnection().destroy();
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sideA.connection = new ConnectionWrapper( null );
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}
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}
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if( sideB.connection != null )
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{
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if( sideB.connection.connection != null )
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if( sideB.connection.getConnection() != null )
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{
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sideB.connection.connection.destroy();
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sideB.connection.getConnection().destroy();
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sideB.connection = new ConnectionWrapper( null );
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}
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}
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@@ -173,16 +173,16 @@ public class QuantumCluster implements ILocatable, IAECluster
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if( shutdown && this.connection != null )
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{
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if( this.connection.connection != null )
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if( this.connection.getConnection() != null )
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{
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this.connection.connection.destroy();
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this.connection.connection = null;
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this.connection.getConnection().destroy();
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this.connection.setConnection( null );
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this.connection = new ConnectionWrapper( null );
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}
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}
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}
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public boolean canUseNode( final long qe )
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private boolean canUseNode( final long qe )
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{
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final QuantumCluster qc = (QuantumCluster) AEApi.instance().registries().locatable().getLocatableBy( qe );
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if( qc != null )
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@@ -219,7 +219,7 @@ public class QuantumCluster implements ILocatable, IAECluster
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return this.center.getGridNode( AEPartLocation.INTERNAL );
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}
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public boolean hasQES()
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private boolean hasQES()
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{
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return this.thisSide != 0;
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}
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@@ -245,26 +245,26 @@ public class QuantumCluster implements ILocatable, IAECluster
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MinecraftForge.EVENT_BUS.post( new LocatableEventAnnounce( this, LocatableEvent.Unregister ) );
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}
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this.center.updateStatus( null, (byte) -1, this.updateStatus );
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this.center.updateStatus( null, (byte) -1, this.isUpdateStatus() );
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for( final TileQuantumBridge r : this.Ring )
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for( final TileQuantumBridge r : this.getRing() )
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{
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r.updateStatus( null, (byte) -1, this.updateStatus );
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r.updateStatus( null, (byte) -1, this.isUpdateStatus() );
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}
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this.center = null;
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this.Ring = new TileQuantumBridge[8];
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this.setRing( new TileQuantumBridge[8] );
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}
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@Override
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public Iterator<IGridHost> getTiles()
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{
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return new ChainedIterator<IGridHost>( this.Ring[0], this.Ring[1], this.Ring[2], this.Ring[3], this.Ring[4], this.Ring[5], this.Ring[6], this.Ring[7], this.center );
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return new ChainedIterator<IGridHost>( this.getRing()[0], this.getRing()[1], this.getRing()[2], this.getRing()[3], this.getRing()[4], this.getRing()[5], this.getRing()[6], this.getRing()[7], this.center );
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}
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public boolean isCorner( final TileQuantumBridge tileQuantumBridge )
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{
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return this.Ring[0] == tileQuantumBridge || this.Ring[2] == tileQuantumBridge || this.Ring[4] == tileQuantumBridge || this.Ring[6] == tileQuantumBridge;
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return this.getRing()[0] == tileQuantumBridge || this.getRing()[2] == tileQuantumBridge || this.getRing()[4] == tileQuantumBridge || this.getRing()[6] == tileQuantumBridge;
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}
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@Override
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@@ -278,10 +278,30 @@ public class QuantumCluster implements ILocatable, IAECluster
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return this.center;
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}
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public void setCenter( final TileQuantumBridge c )
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void setCenter( final TileQuantumBridge c )
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{
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this.registered = true;
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MinecraftForge.EVENT_BUS.register( this );
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this.center = c;
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}
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private boolean isUpdateStatus()
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{
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return this.updateStatus;
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}
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public void setUpdateStatus( final boolean updateStatus )
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{
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this.updateStatus = updateStatus;
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}
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TileQuantumBridge[] getRing()
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{
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return this.Ring;
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}
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private void setRing( final TileQuantumBridge[] ring )
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{
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this.Ring = ring;
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}
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}
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