Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -60,8 +60,8 @@ public class AENetworkProxy implements IGridBlock
private final IGridProxyable gp;
private final boolean worldNode;
private final String nbtName; // name
public AEColor myColor = AEColor.Transparent;
NBTTagCompound data = null; // input
private AEColor myColor = AEColor.Transparent;
private NBTTagCompound data = null; // input
private ItemStack myRepInstance;
private boolean isReady = false;
private IGridNode node = null;
@@ -322,7 +322,7 @@ public class AENetworkProxy implements IGridBlock
@Override
public AEColor getGridColor()
{
return this.myColor;
return this.getColor();
}
@Override
@@ -437,4 +437,14 @@ public class AENetworkProxy implements IGridBlock
{
this.owner = player;
}
public AEColor getColor()
{
return this.myColor;
}
public void setColor( final AEColor myColor )
{
this.myColor = myColor;
}
}