Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
@@ -60,8 +60,8 @@ public class AENetworkProxy implements IGridBlock
|
||||
private final IGridProxyable gp;
|
||||
private final boolean worldNode;
|
||||
private final String nbtName; // name
|
||||
public AEColor myColor = AEColor.Transparent;
|
||||
NBTTagCompound data = null; // input
|
||||
private AEColor myColor = AEColor.Transparent;
|
||||
private NBTTagCompound data = null; // input
|
||||
private ItemStack myRepInstance;
|
||||
private boolean isReady = false;
|
||||
private IGridNode node = null;
|
||||
@@ -322,7 +322,7 @@ public class AENetworkProxy implements IGridBlock
|
||||
@Override
|
||||
public AEColor getGridColor()
|
||||
{
|
||||
return this.myColor;
|
||||
return this.getColor();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -437,4 +437,14 @@ public class AENetworkProxy implements IGridBlock
|
||||
{
|
||||
this.owner = player;
|
||||
}
|
||||
|
||||
public AEColor getColor()
|
||||
{
|
||||
return this.myColor;
|
||||
}
|
||||
|
||||
public void setColor( final AEColor myColor )
|
||||
{
|
||||
this.myColor = myColor;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user