Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -52,9 +52,9 @@ import appeng.client.texture.IAESprite;
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public class PartCableAnchor implements IPart
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{
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ItemStack is = null;
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IPartHost host = null;
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AEPartLocation mySide = AEPartLocation.UP;
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private ItemStack is = null;
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private IPartHost host = null;
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private AEPartLocation mySide = AEPartLocation.UP;
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public PartCableAnchor( final ItemStack is )
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{
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@@ -94,7 +94,7 @@ public class PartCableAnchor implements IPart
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@SideOnly( Side.CLIENT )
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public void renderStatic( final BlockPos pos, final IPartRenderHelper rh, final ModelGenerator renderer )
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{
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final IAESprite myIcon = renderer.getIcon( this.is );
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final IAESprite myIcon = renderer.getIcon( this.is );
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rh.setTexture( myIcon );
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if( this.host != null && this.host.getFacadeContainer().getFacade( this.mySide ) != null )
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{
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@@ -116,7 +116,7 @@ public class PartCableAnchor implements IPart
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}
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@Override
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public TextureAtlasSprite getBreakingTexture( final ModelGenerator renderer)
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public TextureAtlasSprite getBreakingTexture( final ModelGenerator renderer )
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{
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return null;
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}
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