Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -25,17 +25,17 @@ import net.minecraft.world.World;
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public class BlockUpdate implements IWorldCallable<Boolean>
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{
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final BlockPos pos;
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private final BlockPos pos;
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public BlockUpdate( final BlockPos pos )
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BlockUpdate( final BlockPos pos )
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{
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this.pos=pos;
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this.pos = pos;
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}
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@Override
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public Boolean call( final World world ) throws Exception
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{
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if ( world.isBlockLoaded( this.pos ) )
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if( world.isBlockLoaded( this.pos ) )
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{
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world.notifyNeighborsOfStateChange( this.pos, Platform.AIR_BLOCK );
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}
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