Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -56,8 +56,8 @@ import appeng.worldgen.meteorite.MeteoriteBlockPutter;
public final class MeteoritePlacer
{
public static final double PRESSES_SPAWN_CHANCE = 0.7;
public static final int SKYSTONE_SPAWN_LIMIT = 12;
private static final double PRESSES_SPAWN_CHANCE = 0.7;
private static final int SKYSTONE_SPAWN_LIMIT = 12;
private final Collection<Block> validSpawn = new HashSet<Block>();
private final Collection<Block> invalidSpawn = new HashSet<Block>();
private final IBlockDefinition skyChestDefinition;
@@ -116,7 +116,7 @@ public final class MeteoritePlacer
this.type = new Fallout( this.putter, this.skyStoneDefinition );
}
public boolean spawnMeteorite( final IMeteoriteWorld w, final NBTTagCompound meteoriteBlob )
boolean spawnMeteorite( final IMeteoriteWorld w, final NBTTagCompound meteoriteBlob )
{
this.settings = meteoriteBlob;
@@ -442,7 +442,7 @@ public final class MeteoritePlacer
}
}
public double getSqDistance( final int x, final int z )
double getSqDistance( final int x, final int z )
{
final int chunkX = this.settings.getInteger( "x" ) - x;
final int chunkZ = this.settings.getInteger( "z" ) - z;
@@ -585,7 +585,7 @@ public final class MeteoritePlacer
return false;
}
public NBTTagCompound getSettings()
NBTTagCompound getSettings()
{
return this.settings;
}