Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent f054bd699b
commit e94a0cfccf
497 changed files with 7865 additions and 6908 deletions
@@ -1,3 +1,4 @@
package appeng.worldgen.meteorite;
@@ -12,10 +13,10 @@ import appeng.util.Platform;
public class ChunkOnly extends StandardWorld
{
final Chunk target;
final int cx;
final int cz;
int verticalBits = 0;
private final Chunk target;
private final int cx;
private final int cz;
private int verticalBits = 0;
public ChunkOnly( final World w, final int cx, final int cz )
{
@@ -65,7 +66,7 @@ public class ChunkOnly extends StandardWorld
if( this.range( x, y, z ) )
{
this.verticalBits |= 1 << ( y >> 4 );
this.w.setBlockState( new BlockPos( x, y, z), blk.getDefaultState() );
this.getWorld().setBlockState( new BlockPos( x, y, z ), blk.getDefaultState() );
}
}
@@ -75,7 +76,7 @@ public class ChunkOnly extends StandardWorld
if( this.range( x, y, z ) )
{
this.verticalBits |= 1 << ( y >> 4 );
this.w.setBlockState( new BlockPos( x, y, z ), state, flags & ( ~2 ) );
this.getWorld().setBlockState( new BlockPos( x, y, z ), state, flags & ( ~2 ) );
}
}