Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -1,3 +1,4 @@
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package appeng.worldgen.meteorite;
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@@ -12,10 +13,10 @@ import appeng.util.Platform;
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public class ChunkOnly extends StandardWorld
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{
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final Chunk target;
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final int cx;
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final int cz;
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int verticalBits = 0;
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private final Chunk target;
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private final int cx;
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private final int cz;
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private int verticalBits = 0;
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public ChunkOnly( final World w, final int cx, final int cz )
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{
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@@ -65,7 +66,7 @@ public class ChunkOnly extends StandardWorld
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if( this.range( x, y, z ) )
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{
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this.verticalBits |= 1 << ( y >> 4 );
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this.w.setBlockState( new BlockPos( x, y, z), blk.getDefaultState() );
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this.getWorld().setBlockState( new BlockPos( x, y, z ), blk.getDefaultState() );
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}
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}
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@@ -75,7 +76,7 @@ public class ChunkOnly extends StandardWorld
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if( this.range( x, y, z ) )
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{
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this.verticalBits |= 1 << ( y >> 4 );
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this.w.setBlockState( new BlockPos( x, y, z ), state, flags & ( ~2 ) );
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this.getWorld().setBlockState( new BlockPos( x, y, z ), state, flags & ( ~2 ) );
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}
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}
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