fluid containers can now be drained/filled from fluid interfaces

This commit is contained in:
PrototypeTrousers
2021-08-04 19:38:00 -03:00
parent 1d5465a4b8
commit e96b4a698a
6 changed files with 229 additions and 25 deletions
@@ -19,42 +19,50 @@
package appeng.fluids.client.gui.widgets;
import appeng.client.gui.widgets.GuiCustomSlot;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.helpers.InventoryAction;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.util.AEColor;
import appeng.client.gui.widgets.ITooltip;
import appeng.fluids.util.IAEFluidTank;
@SideOnly( Side.CLIENT )
public class GuiFluidTank extends GuiButton implements ITooltip
public class GuiFluidTank extends GuiCustomSlot implements ITooltip
{
private final IAEFluidTank tank;
private final int slot;
private final int width;
private final int height;
public GuiFluidTank( IAEFluidTank tank, int slot, int id, int x, int y, int w, int h )
{
super( id, x, y, w, h, "" );
super( id, x, y );
this.tank = tank;
this.slot = slot;
this.width = w;
this.height = h;
}
@Override
public void drawButton( final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks )
public void drawContent( Minecraft mc, int mouseX, int mouseY, float partialTicks )
{
if( this.visible )
final IAEFluidStack fs = this.getFluidStack();
if( fs != null )
{
GlStateManager.disableBlend();
GlStateManager.disableLighting();
drawRect( this.x, this.y, this.x + this.width, this.y + this.height, AEColor.GRAY.blackVariant | 0xFF000000 );
//drawRect( this.x, this.y, this.x + this.width, this.y + this.height, AEColor.GRAY.blackVariant | 0xFF000000 );
final IAEFluidStack fluid = this.tank.getFluidInSlot( this.slot );
if( fluid != null && fluid.getStackSize() > 0 )
@@ -69,17 +77,16 @@ public class GuiFluidTank extends GuiButton implements ITooltip
TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite( fluid.getFluid().getStill().toString() );
final int scaledHeight = (int) ( this.height * ( (float) fluid.getStackSize() / this.tank.getTankProperties()[this.slot].getCapacity() ) );
int iconHeightRemainder = scaledHeight % 16;
int iconHeightRemainder = scaledHeight % this.getHeight();
if( iconHeightRemainder > 0 )
{
this.drawTexturedModalRect( this.x, this.y + this.height - iconHeightRemainder, sprite, 16, iconHeightRemainder );
this.drawTexturedModalRect( this.xPos(), this.yPos() + this.getHeight() - iconHeightRemainder, sprite, this.getWidth(), iconHeightRemainder );
}
for( int i = 0; i < scaledHeight / 16; i++ )
for( int i = 0; i < scaledHeight / this.getHeight(); i++ )
{
this.drawTexturedModalRect( this.x, this.y + this.height - iconHeightRemainder - ( i + 1 ) * 16, sprite, 16, 16 );
this.drawTexturedModalRect( this.xPos(), this.yPos() + this.getHeight() - iconHeightRemainder - ( i + 1 ) * 16, sprite, this.getWidth(), this.getHeight() );
}
}
}
}
@@ -100,25 +107,25 @@ public class GuiFluidTank extends GuiButton implements ITooltip
@Override
public int xPos()
{
return this.x - 2;
return this.x - 1;
}
@Override
public int yPos()
{
return this.y - 2;
return this.y - 1;
}
@Override
public int getWidth()
{
return this.width + 4;
return this.width;
}
@Override
public int getHeight()
{
return this.height + 4;
return this.height + 1;
}
@Override
@@ -127,4 +134,24 @@ public class GuiFluidTank extends GuiButton implements ITooltip
return true;
}
public IAEFluidStack getFluidStack()
{
return this.tank.getFluidInSlot( this.slot );
}
@Override
public void slotClicked( ItemStack clickStack, final int mouseButton )
{
if( getFluidStack() != null )
{
NetworkHandler.instance().sendToServer( new PacketInventoryAction( InventoryAction.FILL_ITEM, slot, 0 ) );
}
else
{
NetworkHandler.instance().sendToServer( new PacketInventoryAction( InventoryAction.EMPTY_ITEM, slot, 0 ) );
}
}
}