AE2 First Commit, the dawn of 1.7 hast arrived.
This commit is contained in:
@@ -0,0 +1,688 @@
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package appeng.block;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.client.resources.Resource;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import appeng.api.implementations.IMemoryCard;
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import appeng.api.implementations.MemoryCardMessages;
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import appeng.api.util.IOrientable;
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import appeng.api.util.IOrientableBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.BlockRenderInfo;
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import appeng.client.render.WorldRender;
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import appeng.client.texture.FlipableIcon;
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import appeng.core.Configuration;
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import appeng.core.features.AEFeature;
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import appeng.core.features.AEFeatureHandler;
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import appeng.core.features.IAEFeature;
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import appeng.helpers.ICustomCollision;
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import appeng.tile.AEBaseTile;
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import appeng.tile.networking.TileCableBus;
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import appeng.util.LookDirection;
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import appeng.util.Platform;
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import appeng.util.SettingsFrom;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class AEBaseBlock extends BlockContainer implements IAEFeature
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{
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private String FeatureFullname;
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private String FeatureSubname;
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private AEFeatureHandler feature;
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private Class<? extends TileEntity> tileEntityType = null;
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protected boolean isOpaque = true;
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protected boolean isFullSize = true;
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@SideOnly(Side.CLIENT)
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public Icon renderIcon;
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@SideOnly(Side.CLIENT)
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BlockRenderInfo renderInfo;
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@Override
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public String toString()
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{
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return FeatureFullname;
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}
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@SideOnly(Side.CLIENT)
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protected Class<? extends BaseBlockRender> getRenderer()
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{
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return BaseBlockRender.class;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public int getRenderType()
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{
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return WorldRender.instance.getRenderId();
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}
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@SideOnly(Side.CLIENT)
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private FlipableIcon optionaIcon(IconRegister ir, String Name, Icon substitute)
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{
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// if the input is an flippable icon find the original.
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while (substitute instanceof FlipableIcon)
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substitute = ((FlipableIcon) substitute).getOriginal();
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if ( substitute != null )
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{
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try
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{
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ResourceLocation resLoc = new ResourceLocation( Name );
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resLoc = new ResourceLocation( resLoc.getResourceDomain(), String.format( "%s/%s%s", new Object[] { "textures/blocks",
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resLoc.getResourcePath(), ".png" } ) );
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Resource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
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if ( res != null )
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return new FlipableIcon( ir.registerIcon( Name ) );
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}
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catch (Throwable e)
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{
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return new FlipableIcon( substitute );
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}
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}
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return new FlipableIcon( ir.registerIcon( Name ) );
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconRegistry)
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{
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BlockRenderInfo info = getRendererInstance();
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FlipableIcon topIcon;
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FlipableIcon bottomIcon;
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FlipableIcon sideIcon;
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FlipableIcon eastIcon;
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FlipableIcon westIcon;
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FlipableIcon southIcon;
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FlipableIcon northIcon;
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this.blockIcon = topIcon = optionaIcon( iconRegistry, this.getTextureName(), null );
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bottomIcon = optionaIcon( iconRegistry, this.getTextureName() + "Bottom", topIcon );
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sideIcon = optionaIcon( iconRegistry, this.getTextureName() + "Side", topIcon );
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eastIcon = optionaIcon( iconRegistry, this.getTextureName() + "East", sideIcon );
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westIcon = optionaIcon( iconRegistry, this.getTextureName() + "West", sideIcon );
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southIcon = optionaIcon( iconRegistry, this.getTextureName() + "Front", sideIcon );
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northIcon = optionaIcon( iconRegistry, this.getTextureName() + "Back", sideIcon );
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info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon );
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}
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@Override
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@SideOnly(Side.CLIENT)
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public Icon getIcon(int direction, int metadata)
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{
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if ( renderIcon != null )
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return renderIcon;
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return getRendererInstance().getTexture( ForgeDirection.getOrientation( direction ) );
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}
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@Override
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public Icon getBlockTexture(IBlockAccess w, int x, int y, int z, int s)
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{
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return getIcon( mapRotation( w, x, y, z, s ), 0 );
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}
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protected void setTileEntiy(Class<? extends TileEntity> c)
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{
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GameRegistry.registerTileEntity( tileEntityType = c, FeatureFullname );
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}
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protected void setfeature(EnumSet<AEFeature> f)
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{
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feature = new AEFeatureHandler( f, this, FeatureSubname );
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}
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protected AEBaseBlock(Class<?> c, Material mat) {
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this( c, mat, null );
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setLightOpacity( 15 );
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setLightValue( 0 );
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setHardness( 1.2F );
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}
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protected AEBaseBlock(Class<?> c, Material mat, String subname) {
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super( Configuration.instance.getBlockID( c, subname ), mat );
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if ( mat == Material.glass )
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setStepSound( Block.soundGlassFootstep );
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else if ( mat == Material.rock )
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setStepSound( Block.soundStoneFootstep );
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else
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setStepSound( Block.soundMetalFootstep );
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FeatureFullname = AEFeatureHandler.getName( c, subname );
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FeatureSubname = subname;
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}
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@Override
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final public AEFeatureHandler feature()
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{
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return feature;
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}
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public boolean isOpaque()
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{
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return isOpaque;
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}
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@Override
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final public boolean isOpaqueCube()
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{
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return isOpaque;
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}
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@Override
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public boolean renderAsNormalBlock()
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{
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return isFullSize && isOpaque;
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}
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@Override
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final public boolean isBlockNormalCube(World world, int x, int y, int z)
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{
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return isFullSize;
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}
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public boolean hasBlockTileEntity()
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{
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return tileEntityType != null;
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}
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@Override
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final public boolean hasTileEntity(int metadata)
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{
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return hasBlockTileEntity();
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}
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public Class<? extends TileEntity> getTileEntityClass()
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{
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return tileEntityType;
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}
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@SideOnly(Side.CLIENT)
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public BlockRenderInfo getRendererInstance()
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{
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if ( renderInfo != null )
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return renderInfo;
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try
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{
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return renderInfo = new BlockRenderInfo( getRenderer().newInstance() );
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}
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catch (Throwable t)
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{
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throw new RuntimeException( t );
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}
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}
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@Override
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final public TileEntity createTileEntity(World world, int metadata)
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{
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try
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{
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return tileEntityType.newInstance();
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}
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catch (Throwable e)
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{
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throw new RuntimeException( e );
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}
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}
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@Override
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final public TileEntity createNewTileEntity(World world)
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{
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return createTileEntity( world, 0 );
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}
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final public <T extends TileEntity> T getTileEntity(IBlockAccess w, int x, int y, int z)
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{
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if ( !hasBlockTileEntity() )
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return null;
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TileEntity te = w.getBlockTileEntity( x, y, z );
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if ( tileEntityType.isInstance( te ) )
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return (T) te;
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return null;
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}
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@Override
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final public boolean rotateBlock(World w, int x, int y, int z, ForgeDirection axis)
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{
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IOrientable rotateable = null;
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if ( hasBlockTileEntity() )
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{
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rotateable = (AEBaseTile) getTileEntity( w, x, y, z );
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}
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else if ( this instanceof IOrientableBlock )
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{
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rotateable = ((IOrientableBlock) this).getOrientable( w, x, y, z );
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}
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if ( rotateable != null && rotateable.canBeRotated() )
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{
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ForgeDirection forward = rotateable.getForward();
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ForgeDirection up = rotateable.getUp();
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for (int rs = 0; rs < 4; rs++)
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{
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forward = Platform.rotateAround( forward, axis );
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up = Platform.rotateAround( up, axis );
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if ( this.isValidOrientation( w, x, y, z, forward, up ) )
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{
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rotateable.setOrientation( forward, up );
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return true;
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}
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}
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}
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return false;
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}
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public ForgeDirection mapRotation(IOrientable ori, ForgeDirection dir)
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{
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// case DOWN: return bottomIcon;
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// case UP: return blockIcon;
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// case NORTH: return northIcon;
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// case SOUTH: return southIcon;
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// case WEST: return sideIcon;
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// case EAST: return sideIcon;
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ForgeDirection forward = ori.getForward();
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ForgeDirection up = ori.getUp();
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ForgeDirection west = ForgeDirection.UNKNOWN;
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if ( forward == null || up == null )
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return dir;
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int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
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int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
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int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
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for (ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS)
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if ( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z )
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west = dx;
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if ( dir.equals( forward ) )
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return ForgeDirection.SOUTH;
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if ( dir.equals( forward.getOpposite() ) )
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return ForgeDirection.NORTH;
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if ( dir.equals( up ) )
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return ForgeDirection.UP;
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if ( dir.equals( up.getOpposite() ) )
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return ForgeDirection.DOWN;
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if ( dir.equals( west ) )
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return ForgeDirection.WEST;
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if ( dir.equals( west.getOpposite() ) )
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return ForgeDirection.EAST;
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return ForgeDirection.UNKNOWN;
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}
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int mapRotation(IBlockAccess w, int x, int y, int z, int s)
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{
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IOrientable ori = null;
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if ( hasBlockTileEntity() )
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{
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ori = (AEBaseTile) getTileEntity( w, x, y, z );
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}
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else if ( this instanceof IOrientableBlock )
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{
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ori = ((IOrientableBlock) this).getOrientable( w, x, y, z );
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}
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if ( ori != null && ori.canBeRotated() )
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{
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return mapRotation( ori, ForgeDirection.getOrientation( s ) ).ordinal();
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}
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return s;
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}
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@Override
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final public ForgeDirection[] getValidRotations(World w, int x, int y, int z)
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{
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if ( hasBlockTileEntity() )
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{
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AEBaseTile obj = getTileEntity( w, x, y, z );
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if ( obj != null && obj.canBeRotated() )
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{
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return ForgeDirection.VALID_DIRECTIONS;
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}
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}
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return new ForgeDirection[0];
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}
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@Override
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public void breakBlock(World w, int x, int y, int z, int a, int b)
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{
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AEBaseTile te = getTileEntity( w, x, y, z );
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if ( te != null )
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{
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if ( te.dropItems )
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{
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ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
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te.getDrops( w, x, y, z, drops );
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// Cry ;_; ...
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Platform.spawnDrops( w, x, y, z, drops );
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}
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}
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super.breakBlock( w, x, y, z, a, b );
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if ( te != null )
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w.setBlockTileEntity( x, y, z, null );
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}
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@Override
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public MovingObjectPosition collisionRayTrace(World w, int x, int y, int z, Vec3 a, Vec3 b)
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||||
{
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ICustomCollision collisionHandler = null;
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if ( this instanceof ICustomCollision )
|
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collisionHandler = (ICustomCollision) this;
|
||||
else
|
||||
{
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AEBaseTile te = getTileEntity( w, x, y, z );
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if ( te instanceof ICustomCollision )
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||||
collisionHandler = (ICustomCollision) te;
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}
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||||
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||||
if ( collisionHandler != null )
|
||||
{
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||||
Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z );
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||||
MovingObjectPosition br = null;
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||||
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||||
double lastDist = 0;
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||||
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||||
for (AxisAlignedBB bb : bbs)
|
||||
{
|
||||
setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
|
||||
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||||
MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, a, b );
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||||
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||||
setBlockBounds( 0, 0, 0, 1, 1, 1 );
|
||||
|
||||
if ( r != null )
|
||||
{
|
||||
double xLen = (a.xCoord - r.hitVec.xCoord);
|
||||
double yLen = (a.yCoord - r.hitVec.yCoord);
|
||||
double zLen = (a.zCoord - r.hitVec.zCoord);
|
||||
|
||||
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
|
||||
if ( br == null || lastDist > thisDist )
|
||||
{
|
||||
lastDist = thisDist;
|
||||
br = r;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( br != null )
|
||||
{
|
||||
return br;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
setBlockBounds( 0, 0, 0, 1, 1, 1 );
|
||||
return super.collisionRayTrace( w, x, y, z, a, b );
|
||||
}
|
||||
|
||||
@Override
|
||||
final public AxisAlignedBB getSelectedBoundingBoxFromPool(World w, int x, int y, int z)
|
||||
{
|
||||
ICustomCollision collisionHandler = null;
|
||||
AxisAlignedBB b = null;
|
||||
|
||||
if ( this instanceof ICustomCollision )
|
||||
collisionHandler = (ICustomCollision) this;
|
||||
else
|
||||
{
|
||||
AEBaseTile te = getTileEntity( w, x, y, z );
|
||||
if ( te instanceof ICustomCollision )
|
||||
collisionHandler = (ICustomCollision) te;
|
||||
}
|
||||
|
||||
if ( collisionHandler != null )
|
||||
{
|
||||
if ( Platform.isClient() )
|
||||
{
|
||||
LookDirection ld = Platform.getPlayerRay( Minecraft.getMinecraft().thePlayer );
|
||||
|
||||
Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z );
|
||||
AxisAlignedBB br = null;
|
||||
|
||||
double lastDist = 0;
|
||||
|
||||
for (AxisAlignedBB bb : bbs)
|
||||
{
|
||||
setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
|
||||
|
||||
MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, ld.a, ld.b );
|
||||
|
||||
setBlockBounds( 0, 0, 0, 1, 1, 1 );
|
||||
|
||||
if ( r != null )
|
||||
{
|
||||
double xLen = (ld.a.xCoord - r.hitVec.xCoord);
|
||||
double yLen = (ld.a.yCoord - r.hitVec.yCoord);
|
||||
double zLen = (ld.a.zCoord - r.hitVec.zCoord);
|
||||
|
||||
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
|
||||
if ( br == null || lastDist > thisDist )
|
||||
{
|
||||
lastDist = thisDist;
|
||||
br = bb;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( br != null )
|
||||
{
|
||||
br.setBounds( br.minX + x, br.minY + y, br.minZ + z, br.maxX + x, br.maxY + y, br.maxZ + z );
|
||||
return br;
|
||||
}
|
||||
}
|
||||
|
||||
for (AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z ))
|
||||
{
|
||||
if ( b == null )
|
||||
b = bx;
|
||||
else
|
||||
{
|
||||
double minX = Math.min( b.minX, bx.minX );
|
||||
double minY = Math.min( b.minY, bx.minY );
|
||||
double minZ = Math.min( b.minZ, bx.minZ );
|
||||
double maxX = Math.max( b.maxX, bx.maxX );
|
||||
double maxY = Math.max( b.maxY, bx.maxY );
|
||||
double maxZ = Math.max( b.maxZ, bx.maxZ );
|
||||
b.setBounds( minX, minY, minZ, maxX, maxY, maxZ );
|
||||
}
|
||||
}
|
||||
|
||||
b.setBounds( b.minX + x, b.minY + y, b.minZ + z, b.maxX + x, b.maxY + y, b.maxZ + z );
|
||||
}
|
||||
else
|
||||
b = super.getSelectedBoundingBoxFromPool( w, x, y, z );
|
||||
|
||||
return b;
|
||||
}
|
||||
|
||||
@Override
|
||||
final public void addCollisionBoxesToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
|
||||
{
|
||||
ICustomCollision collisionHandler = null;
|
||||
|
||||
if ( this instanceof ICustomCollision )
|
||||
collisionHandler = (ICustomCollision) this;
|
||||
else
|
||||
{
|
||||
AEBaseTile te = getTileEntity( w, x, y, z );
|
||||
if ( te instanceof ICustomCollision )
|
||||
collisionHandler = (ICustomCollision) te;
|
||||
}
|
||||
|
||||
if ( collisionHandler != null && bb != null )
|
||||
{
|
||||
List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
|
||||
collisionHandler.addCollidingBlockToList( w, x, y, z, bb, tmp, e );
|
||||
for (AxisAlignedBB b : tmp)
|
||||
{
|
||||
b.minX += x;
|
||||
b.minY += y;
|
||||
b.minZ += z;
|
||||
b.maxX += x;
|
||||
b.maxY += y;
|
||||
b.maxZ += z;
|
||||
if ( bb.intersectsWith( b ) )
|
||||
out.add( b );
|
||||
}
|
||||
}
|
||||
else
|
||||
super.addCollisionBoxesToList( w, x, y, z, bb, out, e );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
|
||||
{
|
||||
super.onBlockDestroyedByPlayer( par1World, par2, par3, par4, par5 );
|
||||
}
|
||||
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
final public boolean onBlockActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if ( player != null )
|
||||
{
|
||||
ItemStack is = player.inventory.getCurrentItem();
|
||||
if ( is != null )
|
||||
{
|
||||
if ( Platform.isWrench( player, is, x, y, z ) && player.isSneaking() )
|
||||
{
|
||||
int id = w.getBlockId( x, y, z );
|
||||
if ( id != 0 )
|
||||
{
|
||||
AEBaseTile tile = getTileEntity( w, x, y, z );
|
||||
ItemStack[] drops = Platform.getBlockDrops( w, x, y, z );
|
||||
|
||||
if ( tile == null )
|
||||
return false;
|
||||
|
||||
if ( tile instanceof TileCableBus )
|
||||
return false;
|
||||
|
||||
ItemStack op = new ItemStack( this );
|
||||
for (ItemStack ol : drops)
|
||||
{
|
||||
if ( Platform.isSameItemType( ol, op ) )
|
||||
{
|
||||
NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
|
||||
if ( tag != null )
|
||||
ol.setTagCompound( tag );
|
||||
}
|
||||
}
|
||||
|
||||
if ( Block.blocksList[id].removeBlockByPlayer( w, player, x, y, z ) )
|
||||
{
|
||||
List<ItemStack> l = new ArrayList<ItemStack>();
|
||||
for (ItemStack iss : drops)
|
||||
l.add( iss );
|
||||
Platform.spawnDrops( w, x, y, z, l );
|
||||
w.setBlockToAir( x, y, z );
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( is.getItem() instanceof IMemoryCard )
|
||||
{
|
||||
IMemoryCard memc = (IMemoryCard) is.getItem();
|
||||
if ( player.isSneaking() )
|
||||
{
|
||||
AEBaseTile t = getTileEntity( w, x, y, z );
|
||||
if ( t != null )
|
||||
{
|
||||
String name = getUnlocalizedName();
|
||||
NBTTagCompound data = t.downloadSettings( SettingsFrom.MEMORY_CARD );
|
||||
if ( data != null )
|
||||
{
|
||||
memc.setMemoryCardContents( is, name, data );
|
||||
memc.notifyUser( this, player, MemoryCardMessages.SETTINGS_SAVED );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
String name = memc.getSettingsName( is );
|
||||
NBTTagCompound data = memc.getData( is );
|
||||
if ( getUnlocalizedName().equals( name ) )
|
||||
{
|
||||
AEBaseTile t = getTileEntity( w, x, y, z );
|
||||
t.uploadSettings( SettingsFrom.MEMORY_CARD, data );
|
||||
memc.notifyUser( this, player, MemoryCardMessages.SETTINGS_LOADED );
|
||||
}
|
||||
else
|
||||
memc.notifyUser( this, player, MemoryCardMessages.INVALID_MACHINE );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return onActivated( w, x, y, z, player, side, hitX, hitY, hitZ );
|
||||
}
|
||||
|
||||
public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public void addInformation(ItemStack is, EntityPlayer player, List<?> lines, boolean advancedItemTooltips)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Class<AEBaseItemBlock> getItemBlockClass()
|
||||
{
|
||||
return AEBaseItemBlock.class;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,131 @@
|
||||
package appeng.block;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.MinecraftForgeClient;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.client.render.ItemRenderer;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class AEBaseItemBlock extends ItemBlock
|
||||
{
|
||||
|
||||
final AEBaseBlock blockType;
|
||||
|
||||
public AEBaseItemBlock(int id) {
|
||||
super( id );
|
||||
blockType = (AEBaseBlock) Block.blocksList[id + 256];
|
||||
if ( Platform.isClient() )
|
||||
MinecraftForgeClient.registerItemRenderer( blockType.blockID, ItemRenderer.instance );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack is, EntityPlayer player, List lines, boolean advancedItemTooltips)
|
||||
{
|
||||
Block blk = Block.blocksList[getBlockID()];
|
||||
if ( blk instanceof AEBaseBlock )
|
||||
((AEBaseBlock) blk).addInformation( is, player, lines, advancedItemTooltips );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World w, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata)
|
||||
{
|
||||
ForgeDirection up = ForgeDirection.UNKNOWN;
|
||||
ForgeDirection forward = ForgeDirection.UNKNOWN;
|
||||
|
||||
IOrientable ori = null;
|
||||
|
||||
if ( blockType.hasBlockTileEntity() )
|
||||
{
|
||||
up = ForgeDirection.UP;
|
||||
|
||||
byte rotation = (byte) (MathHelper.floor_double( (double) ((player.rotationYaw * 4F) / 360F) + 2.5D ) & 3);
|
||||
|
||||
switch (rotation)
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
forward = ForgeDirection.SOUTH;
|
||||
break;
|
||||
case 1:
|
||||
forward = ForgeDirection.WEST;
|
||||
break;
|
||||
case 2:
|
||||
forward = ForgeDirection.NORTH;
|
||||
break;
|
||||
case 3:
|
||||
forward = ForgeDirection.EAST;
|
||||
break;
|
||||
}
|
||||
|
||||
if ( player.rotationPitch > 65 )
|
||||
{
|
||||
up = forward.getOpposite();
|
||||
forward = ForgeDirection.UP;
|
||||
}
|
||||
else if ( player.rotationPitch < -65 )
|
||||
{
|
||||
up = forward.getOpposite();
|
||||
forward = ForgeDirection.DOWN;
|
||||
}
|
||||
}
|
||||
|
||||
if ( blockType instanceof IOrientableBlock )
|
||||
{
|
||||
ori = ((IOrientableBlock) blockType).getOrientable( w, x, y, z );
|
||||
up = ForgeDirection.getOrientation( side );
|
||||
forward = ForgeDirection.SOUTH;
|
||||
if ( up.offsetY == 0 )
|
||||
forward = ForgeDirection.UP;
|
||||
|
||||
ori.setOrientation( forward, up );
|
||||
}
|
||||
|
||||
if ( !blockType.isValidOrientation( w, x, y, z, forward, up ) )
|
||||
return false;
|
||||
|
||||
if ( super.placeBlockAt( stack, player, w, x, y, z, side, hitX, hitY, hitZ, metadata ) )
|
||||
{
|
||||
if ( blockType.hasBlockTileEntity() )
|
||||
{
|
||||
AEBaseTile tile = blockType.getTileEntity( w, x, y, z );
|
||||
ori = tile;
|
||||
|
||||
if ( tile == null )
|
||||
return true;
|
||||
|
||||
if ( ori.canBeRotated() )
|
||||
{
|
||||
if ( ori.getForward() == null || ori.getUp() == null || // null
|
||||
tile.getForward() == ForgeDirection.UNKNOWN || ori.getUp() == ForgeDirection.UNKNOWN )
|
||||
ori.setOrientation( forward, up );
|
||||
}
|
||||
|
||||
tile.onPlacement( stack, player, side );
|
||||
}
|
||||
else if ( blockType instanceof IOrientableBlock )
|
||||
{
|
||||
ori.setOrientation( forward, up );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBookEnchantable(ItemStack itemstack1, ItemStack itemstack2)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
package appeng.block;
|
||||
|
||||
import java.text.MessageFormat;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.config.AccessRestriction;
|
||||
import appeng.api.config.PowerUnits;
|
||||
import appeng.api.implementations.IAEItemPowerStorage;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage
|
||||
{
|
||||
|
||||
public AEBaseItemBlockChargeable(int id) {
|
||||
super( id );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack is, EntityPlayer player, List lines, boolean advancedItemTooltips)
|
||||
{
|
||||
NBTTagCompound tag = is.getTagCompound();
|
||||
double internalCurrentPower = 0;
|
||||
double internalMaxPower = getMax( is );
|
||||
|
||||
if ( tag != null )
|
||||
{
|
||||
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
|
||||
}
|
||||
|
||||
double percent = internalCurrentPower / internalMaxPower;
|
||||
|
||||
lines.add( Platform.gui_localize( "Stored Energy" ) + ":" + MessageFormat.format( " {0,number,#} ", internalCurrentPower )
|
||||
+ Platform.gui_localize( PowerUnits.AE.unlocalizedName ) + " - "
|
||||
+ MessageFormat.format( " {0,number,#.##%} ", percent ) );
|
||||
|
||||
}
|
||||
|
||||
private double getMax(ItemStack is)
|
||||
{
|
||||
Block blk = Block.blocksList[getBlockID()];
|
||||
if ( blk == AEApi.instance().blocks().blockEnergyCell.block() )
|
||||
return 200000;
|
||||
else
|
||||
return 8 * 200000;
|
||||
}
|
||||
|
||||
private double getInternal(ItemStack is)
|
||||
{
|
||||
NBTTagCompound nbt = Platform.openNbtData( is );
|
||||
return nbt.getDouble( "internalCurrentPower" );
|
||||
}
|
||||
|
||||
private void setInternal(ItemStack is, double amt)
|
||||
{
|
||||
NBTTagCompound nbt = Platform.openNbtData( is );
|
||||
nbt.setDouble( "internalCurrentPower", amt );
|
||||
}
|
||||
|
||||
@Override
|
||||
public double injectAEPower(ItemStack is, double amt)
|
||||
{
|
||||
double internalCurrentPower = getInternal( is );
|
||||
double internalMaxPower = getMax( is );
|
||||
internalCurrentPower += amt;
|
||||
if ( internalCurrentPower > internalMaxPower )
|
||||
{
|
||||
amt = internalCurrentPower - internalMaxPower;
|
||||
internalCurrentPower = internalMaxPower;
|
||||
setInternal( is, internalCurrentPower );
|
||||
return amt;
|
||||
}
|
||||
|
||||
setInternal( is, internalCurrentPower );
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double extractAEPower(ItemStack is, double amt)
|
||||
{
|
||||
double internalCurrentPower = getInternal( is );
|
||||
if ( internalCurrentPower > amt )
|
||||
{
|
||||
internalCurrentPower -= amt;
|
||||
setInternal( is, internalCurrentPower );
|
||||
return amt;
|
||||
}
|
||||
|
||||
amt = internalCurrentPower;
|
||||
setInternal( is, 0 );
|
||||
return amt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getAEMaxPower(ItemStack is)
|
||||
{
|
||||
double internalMaxPower = getMax( is );
|
||||
return internalMaxPower;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getAECurrentPower(ItemStack is)
|
||||
{
|
||||
double internalCurrentPower = getInternal( is );
|
||||
return internalCurrentPower;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AccessRestriction getPowerFlow(ItemStack is)
|
||||
{
|
||||
return AccessRestriction.WRITE;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,114 @@
|
||||
package appeng.block.grindstone;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.api.implementations.ICrankable;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderBlockCrank;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.grindstone.TileCrank;
|
||||
|
||||
public class BlockCrank extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockCrank() {
|
||||
super( BlockCrank.class, Material.wood );
|
||||
setfeature( EnumSet.of( AEFeature.GrindStone ) );
|
||||
setTileEntiy( TileCrank.class );
|
||||
setLightOpacity( 0 );
|
||||
isFullSize = isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
AEBaseTile tile = getTileEntity( w, x, y, z );
|
||||
if ( tile instanceof TileCrank )
|
||||
{
|
||||
((TileCrank) tile).power();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderBlockCrank.class;
|
||||
}
|
||||
|
||||
private boolean isCrankable(World w, int x, int y, int z, ForgeDirection offset)
|
||||
{
|
||||
TileEntity te = w.getBlockTileEntity( x + offset.offsetX, y + offset.offsetY, z + offset.offsetZ );
|
||||
if ( te instanceof ICrankable )
|
||||
{
|
||||
return ((ICrankable) te).canCrankAttach( offset.getOpposite() );
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private ForgeDirection findCrankable(World w, int x, int y, int z)
|
||||
{
|
||||
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
|
||||
if ( isCrankable( w, x, y, z, dir ) )
|
||||
return dir;
|
||||
return ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt(World w, int x, int y, int z)
|
||||
{
|
||||
return findCrankable( w, x, y, z ) != ForgeDirection.UNKNOWN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
|
||||
{
|
||||
TileEntity te = w.getBlockTileEntity( x, y, z );
|
||||
return !(te instanceof TileCrank) || isCrankable( w, x, y, z, up.getOpposite() );
|
||||
}
|
||||
|
||||
private void dropCrank(World w, int x, int y, int z)
|
||||
{
|
||||
w.destroyBlock( x, y, z, true );
|
||||
w.markBlockForUpdate( x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockPlacedBy(World w, int x, int y, int z, EntityLivingBase p, ItemStack is)
|
||||
{
|
||||
AEBaseTile tile = getTileEntity( w, x, y, z );
|
||||
if ( tile != null )
|
||||
{
|
||||
ForgeDirection mnt = findCrankable( w, x, y, z );
|
||||
ForgeDirection forward = ForgeDirection.UP;
|
||||
if ( mnt == ForgeDirection.UP || mnt == ForgeDirection.DOWN )
|
||||
forward = ForgeDirection.SOUTH;
|
||||
tile.setOrientation( forward, mnt.getOpposite() );
|
||||
}
|
||||
else
|
||||
dropCrank( w, x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange(World w, int x, int y, int z, int id)
|
||||
{
|
||||
AEBaseTile tile = getTileEntity( w, x, y, z );
|
||||
if ( tile != null )
|
||||
{
|
||||
if ( !isCrankable( w, x, y, z, tile.getUp().getOpposite() ) )
|
||||
dropCrank( w, x, y, z );
|
||||
}
|
||||
else
|
||||
dropCrank( w, x, y, z );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package appeng.block.grindstone;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.grindstone.TileGrinder;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockGrinder extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockGrinder() {
|
||||
super( BlockGrinder.class, Material.rock );
|
||||
setfeature( EnumSet.of( AEFeature.GrindStone ) );
|
||||
setTileEntiy( TileGrinder.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
TileGrinder tg = getTileEntity( w, x, y, z );
|
||||
if ( tg != null && !p.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( p, tg, ForgeDirection.getOrientation(side),GuiBridge.GUI_GRINDER );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.mac;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.mac.TileMolecularAssembler;
|
||||
|
||||
public class BlockContainmentWall extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockContainmentWall() {
|
||||
super( BlockContainmentWall.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.MolecularAssembler ) );
|
||||
setTileEntiy( TileMolecularAssembler.class );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.mac;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.mac.TileMolecularAssembler;
|
||||
|
||||
public class BlockCraftingAccelerator extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockCraftingAccelerator() {
|
||||
super( BlockCraftingAccelerator.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.MolecularAssembler ) );
|
||||
setTileEntiy( TileMolecularAssembler.class );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.mac;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.mac.TileMolecularAssembler;
|
||||
|
||||
public class BlockHeatVent extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockHeatVent() {
|
||||
super( BlockHeatVent.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.MolecularAssembler ) );
|
||||
setTileEntiy( TileMolecularAssembler.class );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.mac;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.mac.TilePatternProvider;
|
||||
|
||||
public class BlockPatternProvider extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockPatternProvider() {
|
||||
super( BlockPatternProvider.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.MolecularAssembler ) );
|
||||
setTileEntiy( TilePatternProvider.class );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,155 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.api.AEApi;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderBlockCharger;
|
||||
import appeng.client.render.effects.LightningEffect;
|
||||
import appeng.core.Configuration;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.misc.TileCharger;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockCharger extends AEBaseBlock implements ICustomCollision
|
||||
{
|
||||
|
||||
public BlockCharger() {
|
||||
super( BlockCharger.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntiy( TileCharger.class );
|
||||
setLightOpacity( 2 );
|
||||
isFullSize = false;
|
||||
isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if ( player.isSneaking() )
|
||||
return false;
|
||||
|
||||
if ( Platform.isServer() )
|
||||
{
|
||||
TileCharger tc = getTileEntity( w, x, y, z );
|
||||
if ( tc != null )
|
||||
{
|
||||
tc.activate( player );
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderBlockCharger.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick(World w, int x, int y, int z, Random r)
|
||||
{
|
||||
if ( !Configuration.instance.enableEffects )
|
||||
return;
|
||||
|
||||
if ( r.nextFloat() < 0.98 )
|
||||
return;
|
||||
|
||||
AEBaseTile tile = getTileEntity( w, x, y, z );
|
||||
if ( tile instanceof TileCharger )
|
||||
{
|
||||
TileCharger tc = (TileCharger) tile;
|
||||
if ( AEApi.instance().materials().materialCertusQuartzCrystalCharged.sameAs( tc.getStackInSlot( 0 ) ) )
|
||||
{
|
||||
|
||||
double xOff = 0.0;
|
||||
double yOff = 0.0;
|
||||
double zOff = 0.0;
|
||||
|
||||
for (int bolts = 0; bolts < 3; bolts++)
|
||||
{
|
||||
LightningEffect fx = new LightningEffect( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z)
|
||||
{
|
||||
TileCharger tile = getTileEntity( w, x, y, z );
|
||||
if ( tile != null )
|
||||
{
|
||||
double twoPixels = 2.0 / 16.0;
|
||||
ForgeDirection up = tile.getUp();
|
||||
ForgeDirection forward = tile.getForward();
|
||||
AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
|
||||
|
||||
if ( up.offsetX != 0 )
|
||||
{
|
||||
bb.minX = 0;
|
||||
bb.maxX = 1;
|
||||
}
|
||||
if ( up.offsetY != 0 )
|
||||
{
|
||||
bb.minY = 0;
|
||||
bb.maxY = 1;
|
||||
}
|
||||
if ( up.offsetZ != 0 )
|
||||
{
|
||||
bb.minZ = 0;
|
||||
bb.maxZ = 1;
|
||||
}
|
||||
|
||||
switch (forward)
|
||||
{
|
||||
case DOWN:
|
||||
bb.maxY = 1;
|
||||
break;
|
||||
case UP:
|
||||
bb.minY = 0;
|
||||
break;
|
||||
case NORTH:
|
||||
bb.maxZ = 1;
|
||||
break;
|
||||
case SOUTH:
|
||||
bb.minZ = 0;
|
||||
break;
|
||||
case EAST:
|
||||
bb.minX = 0;
|
||||
break;
|
||||
case WEST:
|
||||
bb.maxX = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return Arrays.asList( new AxisAlignedBB[] { bb } );
|
||||
}
|
||||
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) } );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
|
||||
{
|
||||
out.add( AxisAlignedBB.getAABBPool().getAABB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileCondenser;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockCondenser extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockCondenser() {
|
||||
super( BlockCondenser.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntiy( TileCondenser.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if ( player.isSneaking() )
|
||||
return false;
|
||||
|
||||
if ( Platform.isServer() )
|
||||
{
|
||||
TileCondenser tc = getTileEntity( w, x, y, z );
|
||||
if ( tc != null && !player.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( player, tc, ForgeDirection.getOrientation(side), GuiBridge.GUI_CONDENSER );
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.misc.TileInscriber;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockInscriber extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockInscriber() {
|
||||
super( BlockInscriber.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.Inscriber ) );
|
||||
setTileEntiy( TileInscriber.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if ( player.isSneaking() )
|
||||
return false;
|
||||
|
||||
if ( Platform.isServer() )
|
||||
{
|
||||
TileInscriber tc = getTileEntity( w, x, y, z );
|
||||
if ( tc != null )
|
||||
{
|
||||
tc.activate( player );
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.misc.TileInterface;
|
||||
|
||||
public class BlockInterface extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockInterface() {
|
||||
super( BlockInterface.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntiy( TileInterface.class );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.misc.TileNetworkEmitter;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockNetworkEmitter extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockNetworkEmitter() {
|
||||
super( BlockNetworkEmitter.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntiy( TileNetworkEmitter.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if ( player.isSneaking() )
|
||||
return false;
|
||||
|
||||
if ( Platform.isServer() )
|
||||
{
|
||||
TileNetworkEmitter tc = getTileEntity( w, x, y, z );
|
||||
if ( tc != null )
|
||||
{
|
||||
tc.activate( player );
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.misc.TilePartitionerEditor;
|
||||
|
||||
public class BlockPartitionEditor extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockPartitionEditor() {
|
||||
super( BlockPartitionEditor.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.StorageCells ) );
|
||||
setTileEntiy( TilePartitionerEditor.class );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.misc.TileQuartzCrystalizer;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockQuartzCrystalizer extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockQuartzCrystalizer() {
|
||||
super( BlockQuartzCrystalizer.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntiy( TileQuartzCrystalizer.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if ( player.isSneaking() )
|
||||
return false;
|
||||
|
||||
if ( Platform.isServer() )
|
||||
{
|
||||
TileQuartzCrystalizer tc = getTileEntity( w, x, y, z );
|
||||
if ( tc != null )
|
||||
{
|
||||
tc.activate( player );
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderQuartzTorch;
|
||||
import appeng.client.render.effects.LightningEffect;
|
||||
import appeng.core.Configuration;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.helpers.MetaRotation;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, ICustomCollision
|
||||
{
|
||||
|
||||
public BlockQuartzTorch() {
|
||||
super( BlockQuartzTorch.class, Material.circuits );
|
||||
setfeature( EnumSet.of( AEFeature.DecorativeLights ) );
|
||||
setLightOpacity( 0 );
|
||||
setLightValue( 0.9375F );
|
||||
isFullSize = isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderQuartzTorch.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IOrientable getOrientable(final IBlockAccess w, final int x, final int y, final int z)
|
||||
{
|
||||
return new MetaRotation( w, x, y, z );
|
||||
}
|
||||
|
||||
private void dropTorch(World w, int x, int y, int z)
|
||||
{
|
||||
w.destroyBlock( x, y, z, true );
|
||||
w.markBlockForUpdate( x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt(World w, int x, int y, int z)
|
||||
{
|
||||
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
|
||||
if ( canPlaceAt( w, x, y, z, dir ) )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean canPlaceAt(World w, int x, int y, int z, ForgeDirection dir)
|
||||
{
|
||||
return w.isBlockSolidOnSide( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
|
||||
{
|
||||
return canPlaceAt( w, x, y, z, up.getOpposite() );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange(World w, int x, int y, int z, int id)
|
||||
{
|
||||
ForgeDirection up = getOrientable( w, x, y, z ).getUp();
|
||||
if ( !canPlaceAt( w, x, y, z, up.getOpposite() ) )
|
||||
dropTorch( w, x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z)
|
||||
{
|
||||
ForgeDirection up = getOrientable( w, x, y, z ).getUp();
|
||||
double xOff = -0.3 * up.offsetX;
|
||||
double yOff = -0.3 * up.offsetY;
|
||||
double zOff = -0.3 * up.offsetZ;
|
||||
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) } );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
|
||||
{/*
|
||||
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
|
||||
* getUp().offsetZ; out.add( AxisAlignedBB.getAABBPool().getAABB( xOff + (double) x + 0.15, yOff + (double) y +
|
||||
* 0.15, zOff + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z +
|
||||
* 0.85 ) );
|
||||
*/
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(World w, int x, int y, int z, Random r)
|
||||
{
|
||||
if ( !Configuration.instance.enableEffects )
|
||||
return;
|
||||
|
||||
if ( r.nextFloat() < 0.98 )
|
||||
return;
|
||||
|
||||
ForgeDirection up = getOrientable( w, x, y, z ).getUp();
|
||||
double xOff = -0.3 * up.offsetX;
|
||||
double yOff = -0.3 * up.offsetY;
|
||||
double zOff = -0.3 * up.offsetZ;
|
||||
for (int bolts = 0; bolts < 3; bolts++)
|
||||
{
|
||||
LightningEffect fx = new LightningEffect( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D );
|
||||
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,157 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDispenser;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.Icon;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderTinyTNT;
|
||||
import appeng.client.render.entity.EntityIds;
|
||||
import appeng.client.texture.FullIcon;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.entity.EntityTinyTNTPrimed;
|
||||
import appeng.helpers.DispenserBehaviorTinyTNT;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import cpw.mods.fml.common.registry.EntityRegistry;
|
||||
|
||||
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
{
|
||||
|
||||
public BlockTinyTNT() {
|
||||
super( BlockTinyTNT.class, Material.tnt );
|
||||
setfeature( EnumSet.of( AEFeature.TinyTNT ) );
|
||||
setLightOpacity( 3 );
|
||||
setBlockBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
|
||||
isFullSize = isOpaque = false;
|
||||
|
||||
EntityRegistry.registerModEntity( EntityTinyTNTPrimed.class, "EntityTinyTNTPrimed", EntityIds.TINY_TNT, AppEng.instance, 16, 4, true );
|
||||
BlockDispenser.dispenseBehaviorRegistry.putObject( Item.itemsList[blockID], new DispenserBehaviorTinyTNT() );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderTinyTNT.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IconRegister iconRegistry)
|
||||
{
|
||||
// no images required.
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getIcon(int direction, int metadata)
|
||||
{
|
||||
return new FullIcon( Block.tnt.getIcon( direction, metadata ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock(World w, int x, int y, int z, Entity entity)
|
||||
{
|
||||
if ( entity instanceof EntityArrow && !w.isRemote )
|
||||
{
|
||||
EntityArrow entityarrow = (EntityArrow) entity;
|
||||
|
||||
if ( entityarrow.isBurning() )
|
||||
{
|
||||
this.startFuse( w, x, y, z, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
|
||||
w.setBlockToAir( x, y, z );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockAdded(World w, int x, int y, int z)
|
||||
{
|
||||
super.onBlockAdded( w, x, y, z );
|
||||
|
||||
if ( w.isBlockIndirectlyGettingPowered( x, y, z ) )
|
||||
{
|
||||
this.startFuse( w, x, y, z, null );
|
||||
w.setBlockToAir( x, y, z );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange(World w, int x, int y, int z, int id)
|
||||
{
|
||||
if ( w.isBlockIndirectlyGettingPowered( x, y, z ) )
|
||||
{
|
||||
this.startFuse( w, x, y, z, null );
|
||||
w.setBlockToAir( x, y, z );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if ( player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID )
|
||||
{
|
||||
this.startFuse( w, x, y, z, player );
|
||||
w.setBlockToAir( x, y, z );
|
||||
player.getCurrentEquippedItem().damageItem( 1, player );
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return super.onActivated( w, x, y, z, player, side, hitX, hitY, hitZ );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockDestroyedByExplosion(World w, int x, int y, int z, Explosion exp)
|
||||
{
|
||||
if ( !w.isRemote )
|
||||
{
|
||||
EntityTinyTNTPrimed entitytntprimed = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
|
||||
entitytntprimed.fuse = w.rand.nextInt( entitytntprimed.fuse / 4 ) + entitytntprimed.fuse / 8;
|
||||
w.spawnEntityInWorld( entitytntprimed );
|
||||
}
|
||||
}
|
||||
|
||||
public void startFuse(World w, int x, int y, int z, EntityLivingBase ignitor)
|
||||
{
|
||||
if ( !w.isRemote )
|
||||
{
|
||||
EntityTinyTNTPrimed entitytntprimed = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, ignitor );
|
||||
w.spawnEntityInWorld( entitytntprimed );
|
||||
w.playSoundAtEntity( entitytntprimed, "random.fuse", 1.0F, 1.0F );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDropFromExplosion(Explosion exp)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z)
|
||||
{
|
||||
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) } );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
|
||||
{
|
||||
out.add( AxisAlignedBB.getAABBPool().getAABB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,107 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.Icon;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.texture.ExtraTextures;
|
||||
import appeng.core.Configuration;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.misc.TileVibrationChamber;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockVibrationChamber extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockVibrationChamber() {
|
||||
super( BlockVibrationChamber.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.PowerGen ) );
|
||||
setTileEntiy( TileVibrationChamber.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if ( player.isSneaking() )
|
||||
return false;
|
||||
|
||||
if ( Platform.isServer() )
|
||||
{
|
||||
TileVibrationChamber tc = getTileEntity( w, x, y, z );
|
||||
if ( tc != null && !player.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( player, tc, ForgeDirection.getOrientation(side),GuiBridge.GUI_VIBRATIONCHAMBER );
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getBlockTexture(IBlockAccess w, int x, int y, int z, int s)
|
||||
{
|
||||
Icon ico = super.getBlockTexture( w, x, y, z, s );
|
||||
TileVibrationChamber tvc = getTileEntity( w, x, y, z );
|
||||
|
||||
if ( tvc != null && tvc.isOn && ico == getRendererInstance().getTexture( ForgeDirection.SOUTH ) )
|
||||
{
|
||||
return ExtraTextures.BlockVibrationChamberFrontOn.getIcon();
|
||||
}
|
||||
|
||||
return ico;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick(World w, int x, int y, int z, Random r)
|
||||
{
|
||||
if ( !Configuration.instance.enableEffects )
|
||||
return;
|
||||
|
||||
AEBaseTile tile = getTileEntity( w, x, y, z );
|
||||
if ( tile instanceof TileVibrationChamber )
|
||||
{
|
||||
TileVibrationChamber tc = (TileVibrationChamber) tile;
|
||||
if ( tc.isOn )
|
||||
{
|
||||
float f1 = (float) x + 0.5F;
|
||||
float f2 = (float) y + 0.5F;
|
||||
float f3 = (float) z + 0.5F;
|
||||
|
||||
ForgeDirection forward = tc.getForward();
|
||||
ForgeDirection up = tc.getUp();
|
||||
|
||||
int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
|
||||
int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
|
||||
int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
|
||||
|
||||
f1 += forward.offsetX * 0.6;
|
||||
f2 += forward.offsetY * 0.6;
|
||||
f3 += forward.offsetZ * 0.6;
|
||||
|
||||
float ox = r.nextFloat();
|
||||
float oy = r.nextFloat() * 0.2f;
|
||||
|
||||
f1 += up.offsetX * (-0.3 + oy);
|
||||
f2 += up.offsetY * (-0.3 + oy);
|
||||
f3 += up.offsetZ * (-0.3 + oy);
|
||||
|
||||
f1 += west_x * (0.3 * ox - 0.15);
|
||||
f2 += west_y * (0.3 * ox - 0.15);
|
||||
f3 += west_z * (0.3 * ox - 0.15);
|
||||
|
||||
w.spawnParticle( "smoke", (double) f1, (double) f2, (double) f3, 0.0D, 0.0D, 0.0D );
|
||||
w.spawnParticle( "flame", (double) f1, (double) f2, (double) f3, 0.0D, 0.0D, 0.0D );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,234 @@
|
||||
package appeng.block.networking;
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IconRegister;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Icon;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.api.parts.SelectedPart;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RendererCableBus;
|
||||
import appeng.client.texture.CableBusTextures;
|
||||
import appeng.core.Api;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.integration.abstraction.IFMP;
|
||||
import appeng.parts.CableBusContainer;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.networking.TileCableBus;
|
||||
|
||||
public class BlockCableBus extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockCableBus() {
|
||||
super( BlockCableBus.class, Material.glass );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setLightOpacity( 0 );
|
||||
isFullSize = isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean recolourBlock(World world, int x, int y, int z, ForgeDirection side, int colour)
|
||||
{
|
||||
try
|
||||
{
|
||||
return cb( world, x, y, z ).recolourBlock( side, colour );
|
||||
}
|
||||
catch (Throwable t)
|
||||
{
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick(World world, int x, int y, int z, Random r)
|
||||
{
|
||||
CableBusContainer cb = cb( world, x, y, z );
|
||||
if ( cb != null )
|
||||
cb.randomDisplayTick( world, x, y, z, r );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
CableBusContainer cb = cb( world, x, y, z );
|
||||
if ( cb != null )
|
||||
return cb.getLightValue();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickBlock(MovingObjectPosition target, World world, int x, int y, int z)
|
||||
{
|
||||
Vec3 v3 = target.hitVec.addVector( -x, -y, -z );
|
||||
SelectedPart sp = cb( world, x, y, z ).selectPart( v3 );
|
||||
if ( sp != null )
|
||||
{
|
||||
if ( sp.part != null )
|
||||
return sp.part.getItemStack( false );
|
||||
if ( sp.facade != null )
|
||||
return sp.facade.getItemStack();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBlockReplaceable(World world, int x, int y, int z)
|
||||
{
|
||||
return cb( world, x, y, z ).isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean removeBlockByPlayer(World world, EntityPlayer player, int x, int y, int z)
|
||||
{
|
||||
if ( player.capabilities.isCreativeMode )
|
||||
{
|
||||
AEBaseTile tile = getTileEntity( world, x, y, z );
|
||||
if ( tile != null )
|
||||
tile.dropItems = false;
|
||||
// maybe ray trace?
|
||||
}
|
||||
return super.removeBlockByPlayer( world, player, x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getBlockTexture(IBlockAccess w, int x, int y, int z, int s)
|
||||
{
|
||||
return getIcon( s, 0 );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getIcon(int direction, int metadata)
|
||||
{
|
||||
Icon i = super.getIcon( direction, metadata );
|
||||
if ( i != null )
|
||||
return i;
|
||||
return CableBusTextures.getMissing();
|
||||
}
|
||||
|
||||
private CableBusContainer cb(IBlockAccess w, int x, int y, int z)
|
||||
{
|
||||
TileEntity te = w.getBlockTileEntity( x, y, z );
|
||||
if ( te instanceof TileCableBus )
|
||||
return ((TileCableBus) te).cb;
|
||||
|
||||
if ( AppEng.instance.isIntegrationEnabled( "FMP" ) )
|
||||
return ((IFMP) AppEng.instance.getIntegration( "FMP" )).getCableContainer( te );
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RendererCableBus.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IconRegister iconRegistry)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private int rs(int side)
|
||||
{
|
||||
int s = 0;
|
||||
switch (side)
|
||||
{
|
||||
case -1:
|
||||
s = 1;
|
||||
break;
|
||||
case 1:
|
||||
s = 2;
|
||||
break;
|
||||
case 2:
|
||||
s = 5;
|
||||
break;
|
||||
case 3:
|
||||
s = 3;
|
||||
break;
|
||||
case 4:
|
||||
s = 4;
|
||||
break;
|
||||
default:
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canProvidePower()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBlockSolidOnSide(World w, int x, int y, int z, ForgeDirection side)
|
||||
{
|
||||
return cb( w, x, y, z ).isSolidOnSide( side );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange(World w, int x, int y, int z, int meh)
|
||||
{
|
||||
cb( w, x, y, z ).onNeighborChanged();
|
||||
// kinda works
|
||||
/*
|
||||
* if ( cb( w, x, y, z ).isEmpty() ) { w.setBlockToAir( x, y, z ); }
|
||||
*/
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
return cb( w, x, y, z ).activate( player, w.getWorldVec3Pool().getVecFromPool( hitX, hitY, hitZ ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityCollidedWithBlock(World w, int x, int y, int z, Entity e)
|
||||
{
|
||||
cb( w, x, y, z ).onEntityCollision( e );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canConnectRedstone(IBlockAccess w, int x, int y, int z, int side)
|
||||
{
|
||||
return cb( w, x, y, z ).canConnectRedstone( ForgeDirection.getOrientation( rs( side ) ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int isProvidingWeakPower(IBlockAccess w, int x, int y, int z, int side)
|
||||
{
|
||||
return cb( w, x, y, z ).isProvidingWeakPower( ForgeDirection.getOrientation( side ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int isProvidingStrongPower(IBlockAccess w, int x, int y, int z, int side)
|
||||
{
|
||||
return cb( w, x, y, z ).isProvidingStrongPower( ForgeDirection.getOrientation( side ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void setupTile()
|
||||
{
|
||||
setTileEntiy( Api.instance.partHelper.getCombinedInstance( TileCableBus.class.getName() ) );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package appeng.block.networking;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderBlockController;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.networking.TileController;
|
||||
|
||||
public class BlockController extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockController() {
|
||||
super( BlockController.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntiy( TileController.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange(World w, int x, int y, int z, int id_junk)
|
||||
{
|
||||
TileController tc = getTileEntity( w, x, y, z );
|
||||
if ( tc != null )
|
||||
tc.onNeighborChange( false );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderBlockController.class;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.networking;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.networking.TileCreativeEnergyCell;
|
||||
|
||||
public class BlockCreativeEnergyCell extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockCreativeEnergyCell() {
|
||||
super( BlockCreativeEnergyCell.class, Material.glass );
|
||||
setfeature( EnumSet.of( AEFeature.Creative ) );
|
||||
setTileEntiy( TileCreativeEnergyCell.class );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package appeng.block.networking;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.util.Icon;
|
||||
import appeng.client.texture.ExtraTextures;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.networking.TileDenseEnergyCell;
|
||||
|
||||
public class BlockDenseEnergyCell extends BlockEnergyCell
|
||||
{
|
||||
|
||||
@Override
|
||||
public double getMaxPower()
|
||||
{
|
||||
return 200000.0 * 8.0;
|
||||
}
|
||||
|
||||
public BlockDenseEnergyCell() {
|
||||
super( BlockDenseEnergyCell.class );
|
||||
setfeature( EnumSet.of( AEFeature.DenseEnergyCells ) );
|
||||
setTileEntiy( TileDenseEnergyCell.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getIcon(int direction, int metadata)
|
||||
{
|
||||
switch (metadata)
|
||||
{
|
||||
case 0:
|
||||
return ExtraTextures.MEDenseEnergyCell0.getIcon();
|
||||
case 1:
|
||||
return ExtraTextures.MEDenseEnergyCell1.getIcon();
|
||||
case 2:
|
||||
return ExtraTextures.MEDenseEnergyCell2.getIcon();
|
||||
case 3:
|
||||
return ExtraTextures.MEDenseEnergyCell3.getIcon();
|
||||
case 4:
|
||||
return ExtraTextures.MEDenseEnergyCell4.getIcon();
|
||||
case 5:
|
||||
return ExtraTextures.MEDenseEnergyCell5.getIcon();
|
||||
case 6:
|
||||
return ExtraTextures.MEDenseEnergyCell6.getIcon();
|
||||
case 7:
|
||||
return ExtraTextures.MEDenseEnergyCell7.getIcon();
|
||||
|
||||
}
|
||||
return super.getIcon( direction, metadata );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.networking;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.networking.TileEnergyAcceptor;
|
||||
|
||||
public class BlockEnergyAcceptor extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockEnergyAcceptor() {
|
||||
super( BlockEnergyAcceptor.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntiy( TileEnergyAcceptor.class );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
package appeng.block.networking;
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.Icon;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.block.AEBaseItemBlockChargeable;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderBlockEnergyCube;
|
||||
import appeng.client.texture.ExtraTextures;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.networking.TileEnergyCell;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockEnergyCell extends AEBaseBlock
|
||||
{
|
||||
|
||||
public double getMaxPower()
|
||||
{
|
||||
return 200000.0;
|
||||
}
|
||||
|
||||
public BlockEnergyCell(Class c) {
|
||||
super( c, Material.glass );
|
||||
}
|
||||
|
||||
public BlockEnergyCell() {
|
||||
this( BlockEnergyCell.class );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setTileEntiy( TileEnergyCell.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getSubBlocks(int id, CreativeTabs tab, List list)
|
||||
{
|
||||
super.getSubBlocks( id, tab, list );
|
||||
|
||||
ItemStack charged = new ItemStack( this, 1 );
|
||||
NBTTagCompound tag = Platform.openNbtData( charged );
|
||||
tag.setDouble( "internalCurrentPower", getMaxPower() );
|
||||
tag.setDouble( "internalMaxPower", getMaxPower() );
|
||||
list.add( charged );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderBlockEnergyCube.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getIcon(int direction, int metadata)
|
||||
{
|
||||
switch (metadata)
|
||||
{
|
||||
case 0:
|
||||
return ExtraTextures.MEEnergyCell0.getIcon();
|
||||
case 1:
|
||||
return ExtraTextures.MEEnergyCell1.getIcon();
|
||||
case 2:
|
||||
return ExtraTextures.MEEnergyCell2.getIcon();
|
||||
case 3:
|
||||
return ExtraTextures.MEEnergyCell3.getIcon();
|
||||
case 4:
|
||||
return ExtraTextures.MEEnergyCell4.getIcon();
|
||||
case 5:
|
||||
return ExtraTextures.MEEnergyCell5.getIcon();
|
||||
case 6:
|
||||
return ExtraTextures.MEEnergyCell6.getIcon();
|
||||
case 7:
|
||||
return ExtraTextures.MEEnergyCell7.getIcon();
|
||||
|
||||
}
|
||||
return super.getIcon( direction, metadata );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Class getItemBlockClass()
|
||||
{
|
||||
return AEBaseItemBlockChargeable.class;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,169 @@
|
||||
package appeng.block.networking;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.Icon;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderBlockWireless;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.tile.networking.TileWireless;
|
||||
|
||||
public class BlockWireless extends AEBaseBlock implements ICustomCollision
|
||||
{
|
||||
|
||||
public BlockWireless() {
|
||||
super( BlockWireless.class, Material.glass );
|
||||
setfeature( EnumSet.of( AEFeature.Core, AEFeature.WirelessAccessTerminal ) );
|
||||
setTileEntiy( TileWireless.class );
|
||||
setLightOpacity( 0 );
|
||||
isFullSize = false;
|
||||
isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderBlockWireless.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getIcon(int direction, int metadata)
|
||||
{
|
||||
return super.getIcon( direction, metadata );
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z)
|
||||
{
|
||||
TileWireless tile = getTileEntity( w, x, y, z );
|
||||
if ( tile != null )
|
||||
{
|
||||
ForgeDirection forward = tile.getForward();
|
||||
|
||||
double minX = 0;
|
||||
double minY = 0;
|
||||
double minZ = 0;
|
||||
double maxX = 1;
|
||||
double maxY = 1;
|
||||
double maxZ = 1;
|
||||
|
||||
switch (forward)
|
||||
{
|
||||
case DOWN:
|
||||
minZ = minX = 3.0 / 16.0;
|
||||
maxZ = maxX = 13.0 / 16.0;
|
||||
maxY = 1.0;
|
||||
minY = 5.0 / 16.0;
|
||||
break;
|
||||
case EAST:
|
||||
minZ = minY = 3.0 / 16.0;
|
||||
maxZ = maxY = 13.0 / 16.0;
|
||||
maxX = 11.0 / 16.0;
|
||||
minX = 0.0;
|
||||
break;
|
||||
case NORTH:
|
||||
minY = minX = 3.0 / 16.0;
|
||||
maxY = maxX = 13.0 / 16.0;
|
||||
maxZ = 1.0;
|
||||
minZ = 5.0 / 16.0;
|
||||
break;
|
||||
case SOUTH:
|
||||
minY = minX = 3.0 / 16.0;
|
||||
maxY = maxX = 13.0 / 16.0;
|
||||
maxZ = 11.0 / 16.0;
|
||||
minZ = 0.0;
|
||||
break;
|
||||
case UP:
|
||||
minZ = minX = 3.0 / 16.0;
|
||||
maxZ = maxX = 13.0 / 16.0;
|
||||
maxY = 11.0 / 16.0;
|
||||
minY = 0.0;
|
||||
break;
|
||||
case WEST:
|
||||
minZ = minY = 3.0 / 16.0;
|
||||
maxZ = maxY = 13.0 / 16.0;
|
||||
maxX = 1.0;
|
||||
minX = 5.0 / 16.0;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) } );
|
||||
}
|
||||
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) } );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
|
||||
{
|
||||
TileWireless tile = getTileEntity( w, x, y, z );
|
||||
if ( tile != null )
|
||||
{
|
||||
ForgeDirection forward = tile.getForward();
|
||||
|
||||
double minX = 0;
|
||||
double minY = 0;
|
||||
double minZ = 0;
|
||||
double maxX = 1;
|
||||
double maxY = 1;
|
||||
double maxZ = 1;
|
||||
|
||||
switch (forward)
|
||||
{
|
||||
case DOWN:
|
||||
minZ = minX = 3.0 / 16.0;
|
||||
maxZ = maxX = 13.0 / 16.0;
|
||||
maxY = 1.0;
|
||||
minY = 5.0 / 16.0;
|
||||
break;
|
||||
case EAST:
|
||||
minZ = minY = 3.0 / 16.0;
|
||||
maxZ = maxY = 13.0 / 16.0;
|
||||
maxX = 11.0 / 16.0;
|
||||
minX = 0.0;
|
||||
break;
|
||||
case NORTH:
|
||||
minY = minX = 3.0 / 16.0;
|
||||
maxY = maxX = 13.0 / 16.0;
|
||||
maxZ = 1.0;
|
||||
minZ = 5.0 / 16.0;
|
||||
break;
|
||||
case SOUTH:
|
||||
minY = minX = 3.0 / 16.0;
|
||||
maxY = maxX = 13.0 / 16.0;
|
||||
maxZ = 11.0 / 16.0;
|
||||
minZ = 0.0;
|
||||
break;
|
||||
case UP:
|
||||
minZ = minX = 3.0 / 16.0;
|
||||
maxZ = maxX = 13.0 / 16.0;
|
||||
maxY = 11.0 / 16.0;
|
||||
minY = 0.0;
|
||||
break;
|
||||
case WEST:
|
||||
minZ = minY = 3.0 / 16.0;
|
||||
maxZ = maxY = 13.0 / 16.0;
|
||||
maxX = 1.0;
|
||||
minX = 5.0 / 16.0;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
out.add( AxisAlignedBB.getAABBPool().getAABB( minX, minY, minZ, maxX, maxY, maxZ ) );
|
||||
}
|
||||
else
|
||||
out.add( AxisAlignedBB.getAABBPool().getAABB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package appeng.block.qnb;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderQNB;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.qnb.TileQuantumBridge;
|
||||
|
||||
public class BlockQuantumLinkChamber extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockQuantumLinkChamber() {
|
||||
super( BlockQuantumLinkChamber.class, Material.glass );
|
||||
setfeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
|
||||
setTileEntiy( TileQuantumBridge.class );
|
||||
float shave = 2.0f / 16.0f;
|
||||
setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
|
||||
setLightOpacity( 0 );
|
||||
isFullSize = isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderQNB.class;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package appeng.block.qnb;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderQNB;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.qnb.TileQuantumBridge;
|
||||
|
||||
public class BlockQuantumRing extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockQuantumRing() {
|
||||
super( BlockQuantumRing.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
|
||||
setTileEntiy( TileQuantumBridge.class );
|
||||
float shave = 2.0f / 16.0f;
|
||||
setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
|
||||
setLightOpacity( 1 );
|
||||
isFullSize = isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderQNB.class;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package appeng.block.solids;
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderNull;
|
||||
import appeng.core.features.AEFeature;
|
||||
|
||||
public class BlockMatrixFrame extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockMatrixFrame() {
|
||||
super( BlockMatrixFrame.class, Material.portal );
|
||||
setfeature( EnumSet.of( AEFeature.SpatialIO ) );
|
||||
setResistance( 6000000.0F );
|
||||
setBlockUnbreakable();
|
||||
setLightOpacity( 0 );
|
||||
isOpaque = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderNull.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getSubBlocks(int id, CreativeTabs tab, List list)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package appeng.block.solids;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
|
||||
public class BlockQuartz extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockQuartz() {
|
||||
super( BlockQuartz.class, Material.rock );
|
||||
setfeature( EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package appeng.block.solids;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
|
||||
public class BlockQuartzChiseled extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockQuartzChiseled() {
|
||||
super( BlockQuartzChiseled.class, Material.rock );
|
||||
setfeature( EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
package appeng.block.solids;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderQuartzGlass;
|
||||
import appeng.core.features.AEFeature;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockQuartzGlass extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockQuartzGlass() {
|
||||
this( BlockQuartzGlass.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderQuartzGlass.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldSideBeRendered(IBlockAccess w, int x, int y, int z, int side)
|
||||
{
|
||||
if ( w.getBlockMaterial( x, y, z ) == Material.glass )
|
||||
{
|
||||
if ( Block.blocksList[w.getBlockId( x, y, z )].getRenderType() == this.getRenderType() )
|
||||
return false;
|
||||
}
|
||||
return super.shouldSideBeRendered( w, x, y, z, side );
|
||||
}
|
||||
|
||||
public BlockQuartzGlass(Class c) {
|
||||
super( c, Material.glass );
|
||||
setfeature( EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
setLightOpacity( 0 );
|
||||
isOpaque = false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package appeng.block.solids;
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.client.render.effects.VibrantEffect;
|
||||
import appeng.core.Configuration;
|
||||
import appeng.core.features.AEFeature;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockQuartzLamp extends BlockQuartzGlass
|
||||
{
|
||||
|
||||
public BlockQuartzLamp() {
|
||||
super( BlockQuartzLamp.class );
|
||||
setfeature( EnumSet.of( AEFeature.DecorativeQuartzBlocks, AEFeature.DecorativeLights ) );
|
||||
setLightValue( 1.0f );
|
||||
setTextureName( "BlockQuartzGlass" );
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(World w, int x, int y, int z, Random r)
|
||||
{
|
||||
if ( !Configuration.instance.enableEffects )
|
||||
return;
|
||||
|
||||
double d0 = (double) (r.nextFloat() - 0.5F) * 0.96D;
|
||||
double d1 = (double) (r.nextFloat() - 0.5F) * 0.96D;
|
||||
double d2 = (double) (r.nextFloat() - 0.5F) * 0.96D;
|
||||
|
||||
VibrantEffect fx = new VibrantEffect( w, 0.5 + x + d0, 0.5 + y + d1, 0.5 + z + d2, 0.0D, 0.0D, 0.0D );
|
||||
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package appeng.block.solids;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.helpers.MetaRotation;
|
||||
|
||||
public class BlockQuartzPillar extends AEBaseBlock implements IOrientableBlock
|
||||
{
|
||||
|
||||
public BlockQuartzPillar() {
|
||||
super( BlockQuartzPillar.class, Material.rock );
|
||||
setfeature( EnumSet.of( AEFeature.DecorativeQuartzBlocks ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IOrientable getOrientable(final IBlockAccess w, final int x, final int y, final int z)
|
||||
{
|
||||
return new MetaRotation( w, x, y, z );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
package appeng.block.solids;
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderQuartzOre;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.helpers.LocationRotation;
|
||||
|
||||
public class OreQuartz extends AEBaseBlock implements IOrientableBlock
|
||||
{
|
||||
|
||||
public int boostBrightnessLow;
|
||||
public int boostBrightnessHigh;
|
||||
public boolean enhanceBrightness;
|
||||
|
||||
public OreQuartz(Class self) {
|
||||
super( self, Material.rock );
|
||||
setfeature( EnumSet.of( AEFeature.Core ) );
|
||||
setHardness( 3.0F );
|
||||
setResistance( 5.0F );
|
||||
boostBrightnessLow = 0;
|
||||
boostBrightnessHigh = 1;
|
||||
enhanceBrightness = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderQuartzOre.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMixedBrightnessForBlock(IBlockAccess par1iBlockAccess, int par2, int par3, int par4)
|
||||
{
|
||||
int j1 = super.getMixedBrightnessForBlock( par1iBlockAccess, par2, par3, par4 );
|
||||
if ( enhanceBrightness )
|
||||
{
|
||||
j1 = Math.max( j1 >> 20, j1 >> 4 );
|
||||
|
||||
if ( j1 > 4 )
|
||||
j1 += boostBrightnessHigh;
|
||||
else
|
||||
j1 += boostBrightnessLow;
|
||||
|
||||
if ( j1 > 15 )
|
||||
j1 = 15;
|
||||
return j1 << 20 | j1 << 4;
|
||||
}
|
||||
return j1;
|
||||
}
|
||||
|
||||
public OreQuartz() {
|
||||
this( OreQuartz.class );
|
||||
}
|
||||
|
||||
ItemStack getItemDropped()
|
||||
{
|
||||
return AEApi.instance().materials().materialCertusQuartzCrystal.stack( 1 );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IOrientable getOrientable(final IBlockAccess w, final int x, final int y, final int z)
|
||||
{
|
||||
return new LocationRotation( w, x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int idDropped(int id, Random rand, int meta)
|
||||
{
|
||||
return getItemDropped().itemID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped(int id)
|
||||
{
|
||||
return getItemDropped().getItemDamage();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDropped(Random rand)
|
||||
{
|
||||
return 1 + rand.nextInt( 2 );
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDroppedWithBonus(int fortune, Random rand)
|
||||
{
|
||||
if ( fortune > 0 && this.blockID != this.idDropped( 0, rand, fortune ) )
|
||||
{
|
||||
int j = rand.nextInt( fortune + 2 ) - 1;
|
||||
|
||||
if ( j < 0 )
|
||||
{
|
||||
j = 0;
|
||||
}
|
||||
|
||||
return this.quantityDropped( rand ) * (j + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.quantityDropped( rand );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dropBlockAsItemWithChance(World w, int x, int y, int z, int blockid, float something, int meta)
|
||||
{
|
||||
super.dropBlockAsItemWithChance( w, x, y, z, blockid, something, meta );
|
||||
|
||||
if ( this.idDropped( blockid, w.rand, meta ) != this.blockID )
|
||||
{
|
||||
int xp = MathHelper.getRandomIntegerInRange( w.rand, 2, 5 );
|
||||
|
||||
this.dropXpOnBlockBreak( w, x, y, z, xp );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
package appeng.block.solids;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.api.AEApi;
|
||||
import appeng.client.render.effects.ChargedOreEffect;
|
||||
import appeng.core.Configuration;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class OreQuartzCharged extends OreQuartz
|
||||
{
|
||||
|
||||
public OreQuartzCharged() {
|
||||
super( OreQuartzCharged.class );
|
||||
boostBrightnessLow = 2;
|
||||
boostBrightnessHigh = 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
ItemStack getItemDropped()
|
||||
{
|
||||
return AEApi.instance().materials().materialCertusQuartzCrystalCharged.stack( 1 );
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(World w, int x, int y, int z, Random r)
|
||||
{
|
||||
if ( !Configuration.instance.enableEffects )
|
||||
return;
|
||||
|
||||
double xOff = (double) (r.nextFloat());
|
||||
double yOff = (double) (r.nextFloat());
|
||||
double zOff = (double) (r.nextFloat());
|
||||
|
||||
switch (r.nextInt( 6 ))
|
||||
{
|
||||
case 0:
|
||||
xOff = -0.01;
|
||||
break;
|
||||
case 1:
|
||||
yOff = -0.01;
|
||||
break;
|
||||
case 2:
|
||||
xOff = -0.01;
|
||||
break;
|
||||
case 3:
|
||||
zOff = -0.01;
|
||||
break;
|
||||
case 4:
|
||||
xOff = 1.01;
|
||||
break;
|
||||
case 5:
|
||||
yOff = 1.01;
|
||||
break;
|
||||
case 6:
|
||||
zOff = 1.01;
|
||||
break;
|
||||
}
|
||||
|
||||
ChargedOreEffect fx = new ChargedOreEffect( w, x + xOff, y + yOff, z + zOff, 0.0f, 0.0f, 0.0f );
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package appeng.block.spatial;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.spatial.TileSpatialIOPort;
|
||||
|
||||
public class BlockSpatialIOPort extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockSpatialIOPort() {
|
||||
super( BlockSpatialIOPort.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.SpatialIO ) );
|
||||
setTileEntiy( TileSpatialIOPort.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void onNeighborBlockChange(World w, int x, int y, int z, int junk)
|
||||
{
|
||||
TileSpatialIOPort te = getTileEntity( w, x, y, z );
|
||||
if ( te != null )
|
||||
te.updateRedstoneState();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package appeng.block.spatial;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderSpatialPylon;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.spatial.TileSpatialPylon;
|
||||
|
||||
public class BlockSpatialPylon extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockSpatialPylon() {
|
||||
super( BlockSpatialPylon.class, Material.glass );
|
||||
setfeature( EnumSet.of( AEFeature.SpatialIO ) );
|
||||
setTileEntiy( TileSpatialPylon.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborBlockChange(World w, int x, int y, int z, int junk)
|
||||
{
|
||||
TileSpatialPylon tsp = getTileEntity( w, x, y, z );
|
||||
if ( tsp != null )
|
||||
tsp.onNeighborBlockChange();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue(IBlockAccess w, int x, int y, int z)
|
||||
{
|
||||
TileSpatialPylon tsp = getTileEntity( w, x, y, z );
|
||||
if ( tsp != null )
|
||||
return tsp.getLightValue();
|
||||
return super.getLightValue( w, x, y, z );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderSpatialPylon.class;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package appeng.block.storage;
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.storage.ICellHandler;
|
||||
import appeng.api.storage.IMEInventoryHandler;
|
||||
import appeng.api.storage.StorageChannel;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderMEChest;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.localization.PlayerMessages;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.storage.TileChest;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockChest extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockChest() {
|
||||
super( BlockChest.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.StorageCells, AEFeature.MEChest ) );
|
||||
setTileEntiy( TileChest.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderMEChest.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
TileChest tg = getTileEntity( w, x, y, z );
|
||||
if ( tg != null && !p.isSneaking() )
|
||||
{
|
||||
if ( Platform.isClient() )
|
||||
return true;
|
||||
|
||||
if ( side != tg.getUp().ordinal() )
|
||||
{
|
||||
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_CHEST );
|
||||
}
|
||||
else if ( tg.isPowered() )
|
||||
{
|
||||
ItemStack cell = tg.getStackInSlot( 1 );
|
||||
if ( cell != null )
|
||||
{
|
||||
ICellHandler ch = AEApi.instance().registries().cell().getHander( cell );
|
||||
|
||||
List<IMEInventoryHandler> ih = tg.getCellArray( StorageChannel.ITEMS );
|
||||
if ( ch != null && ih != null && ih.size() == 1 )
|
||||
{
|
||||
IMEInventoryHandler mine = ih.get( 0 );
|
||||
ch.openChestGui( p, tg, ch, mine, cell, StorageChannel.ITEMS );
|
||||
return true;
|
||||
}
|
||||
|
||||
List<IMEInventoryHandler> fh = tg.getCellArray( StorageChannel.FLUIDS );
|
||||
if ( ch != null && fh != null && ih.size() == 1 )
|
||||
{
|
||||
IMEInventoryHandler mine = fh.get( 0 );
|
||||
ch.openChestGui( p, tg, ch, mine, cell, StorageChannel.FLUIDS );
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
p.sendChatToPlayer( PlayerMessages.ChestCannotReadStorageCell.get() );
|
||||
}
|
||||
else
|
||||
p.sendChatToPlayer( PlayerMessages.MachineNotPowered.get() );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
package appeng.block.storage;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderDrive;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.storage.TileDrive;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class BlockDrive extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockDrive() {
|
||||
super( BlockDrive.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.StorageCells, AEFeature.MEDrive ) );
|
||||
setTileEntiy( TileDrive.class );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderDrive.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
TileDrive tg = getTileEntity( w, x, y, z );
|
||||
if ( tg != null && !p.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( p, tg, ForgeDirection.getOrientation(side),GuiBridge.GUI_DRIVE );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package appeng.block.storage;
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.tile.storage.TileIOPort;
|
||||
|
||||
public class BlockIOPort extends AEBaseBlock
|
||||
{
|
||||
|
||||
public BlockIOPort() {
|
||||
super( BlockIOPort.class, Material.iron );
|
||||
setfeature( EnumSet.of( AEFeature.StorageCells, AEFeature.IOPort ) );
|
||||
setTileEntiy( TileIOPort.class );
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user