AE2 First Commit, the dawn of 1.7 hast arrived.
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package appeng.block.networking;
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import java.util.Arrays;
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import java.util.EnumSet;
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import java.util.List;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.blocks.RenderBlockWireless;
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import appeng.core.features.AEFeature;
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import appeng.helpers.ICustomCollision;
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import appeng.tile.networking.TileWireless;
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public class BlockWireless extends AEBaseBlock implements ICustomCollision
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{
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public BlockWireless() {
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super( BlockWireless.class, Material.glass );
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setfeature( EnumSet.of( AEFeature.Core, AEFeature.WirelessAccessTerminal ) );
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setTileEntiy( TileWireless.class );
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setLightOpacity( 0 );
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isFullSize = false;
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isOpaque = false;
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}
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@Override
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protected Class<? extends BaseBlockRender> getRenderer()
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{
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return RenderBlockWireless.class;
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}
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@Override
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public Icon getIcon(int direction, int metadata)
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{
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return super.getIcon( direction, metadata );
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z)
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{
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TileWireless tile = getTileEntity( w, x, y, z );
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if ( tile != null )
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{
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ForgeDirection forward = tile.getForward();
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double minX = 0;
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double minY = 0;
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double minZ = 0;
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double maxX = 1;
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double maxY = 1;
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double maxZ = 1;
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switch (forward)
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{
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case DOWN:
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minZ = minX = 3.0 / 16.0;
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maxZ = maxX = 13.0 / 16.0;
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maxY = 1.0;
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minY = 5.0 / 16.0;
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break;
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case EAST:
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minZ = minY = 3.0 / 16.0;
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maxZ = maxY = 13.0 / 16.0;
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maxX = 11.0 / 16.0;
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minX = 0.0;
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break;
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case NORTH:
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minY = minX = 3.0 / 16.0;
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maxY = maxX = 13.0 / 16.0;
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maxZ = 1.0;
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minZ = 5.0 / 16.0;
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break;
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case SOUTH:
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minY = minX = 3.0 / 16.0;
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maxY = maxX = 13.0 / 16.0;
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maxZ = 11.0 / 16.0;
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minZ = 0.0;
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break;
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case UP:
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minZ = minX = 3.0 / 16.0;
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maxZ = maxX = 13.0 / 16.0;
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maxY = 11.0 / 16.0;
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minY = 0.0;
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break;
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case WEST:
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minZ = minY = 3.0 / 16.0;
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maxZ = maxY = 13.0 / 16.0;
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maxX = 1.0;
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minX = 5.0 / 16.0;
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break;
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default:
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break;
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}
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return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) } );
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}
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return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) } );
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}
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@Override
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public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
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{
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TileWireless tile = getTileEntity( w, x, y, z );
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if ( tile != null )
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{
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ForgeDirection forward = tile.getForward();
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double minX = 0;
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double minY = 0;
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double minZ = 0;
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double maxX = 1;
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double maxY = 1;
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double maxZ = 1;
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switch (forward)
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{
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case DOWN:
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minZ = minX = 3.0 / 16.0;
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maxZ = maxX = 13.0 / 16.0;
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maxY = 1.0;
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minY = 5.0 / 16.0;
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break;
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case EAST:
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minZ = minY = 3.0 / 16.0;
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maxZ = maxY = 13.0 / 16.0;
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maxX = 11.0 / 16.0;
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minX = 0.0;
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break;
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case NORTH:
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minY = minX = 3.0 / 16.0;
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maxY = maxX = 13.0 / 16.0;
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maxZ = 1.0;
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minZ = 5.0 / 16.0;
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break;
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case SOUTH:
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minY = minX = 3.0 / 16.0;
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maxY = maxX = 13.0 / 16.0;
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maxZ = 11.0 / 16.0;
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minZ = 0.0;
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break;
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case UP:
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minZ = minX = 3.0 / 16.0;
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maxZ = maxX = 13.0 / 16.0;
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maxY = 11.0 / 16.0;
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minY = 0.0;
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break;
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case WEST:
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minZ = minY = 3.0 / 16.0;
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maxZ = maxY = 13.0 / 16.0;
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maxX = 1.0;
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minX = 5.0 / 16.0;
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break;
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default:
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break;
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}
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out.add( AxisAlignedBB.getAABBPool().getAABB( minX, minY, minZ, maxX, maxY, maxZ ) );
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}
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else
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out.add( AxisAlignedBB.getAABBPool().getAABB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
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}
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}
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