AE2 First Commit, the dawn of 1.7 hast arrived.
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package appeng.client.gui.implementations;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.client.gui.AEBaseGui;
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import appeng.container.implementations.ContainerChest;
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import appeng.core.localization.GuiText;
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import appeng.tile.storage.TileChest;
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public class GuiChest extends AEBaseGui
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{
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public GuiChest(InventoryPlayer inventoryPlayer, TileChest te) {
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super( new ContainerChest( inventoryPlayer, te ) );
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this.ySize = 166;
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}
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@Override
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public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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bindTexture( "guis/chest.png" );
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, xSize, ySize );
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}
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@Override
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public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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fontRenderer.drawString( GuiText.Chest.getLocal(), 8, 6, 4210752 );
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fontRenderer.drawString( GuiText.inventory.getLocal(), 8, ySize - 96 + 3, 4210752 );
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}
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}
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