AE2 First Commit, the dawn of 1.7 hast arrived.
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package appeng.container.implementations;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.tileentity.TileEntity;
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import appeng.container.AEBaseContainer;
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public class ContainerNetworkStatus extends AEBaseContainer
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{
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TileEntity myte;
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public ContainerNetworkStatus(InventoryPlayer ip, TileEntity te) {
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super( ip, (TileEntity) te );
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myte = te;
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// addSlotToContainer( new SlotRestrictedInput(
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// PlaceableItemType.WIRELESS_TERMINAL, te, 0, 71, 14 ) );
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// addSlotToContainer( new SlotOutput( te, 1, 71, 14,
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// PlaceableItemType.WIRELESS_TERMINAL.icon ) );
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bindPlayerInventory( ip, 0, 199 - /* height of playerinventory */82 );
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}
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}
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