AE2 First Commit, the dawn of 1.7 hast arrived.
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package appeng.util;
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import java.util.ArrayList;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntityChest;
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import net.minecraftforge.common.ForgeDirection;
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import appeng.api.config.FuzzyMode;
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import appeng.integration.modules.BS;
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import appeng.util.inv.AdaptorIInventory;
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import appeng.util.inv.AdaptorISpecialInventory;
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import appeng.util.inv.AdaptorList;
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import appeng.util.inv.AdaptorPlayerInventory;
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import appeng.util.inv.IInventoryDestination;
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import appeng.util.inv.ItemSlot;
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import appeng.util.inv.WrapperMCISidedInventory;
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import buildcraft.api.inventory.ISpecialInventory;
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import cpw.mods.fml.common.network.Player;
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public abstract class InventoryAdaptor implements Iterable<ItemSlot>
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{
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// return what was extracted.
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public abstract ItemStack removeItems(int how_many, ItemStack Filter, IInventoryDestination destination);
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public abstract ItemStack simulateRemove(int how_many, ItemStack Filter, IInventoryDestination destination);
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// return what was extracted.
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public abstract ItemStack removeSimilarItems(int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination);
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public abstract ItemStack simulateSimilarRemove(int how_many, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination);
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// return what isn't used...
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public abstract ItemStack addItems(ItemStack A);
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public abstract ItemStack simulateAdd(ItemStack A);
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public abstract boolean containsItems();
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// returns an appropriate adaptor, or null
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public static InventoryAdaptor getAdaptor(Object te, ForgeDirection d)
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{
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if ( te == null )
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return null;
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if ( te instanceof Player )
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{
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return new AdaptorIInventory( new AdaptorPlayerInventory( ((EntityPlayer) te).inventory ) );
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}
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else if ( te instanceof ArrayList )
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{
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return new AdaptorList( (ArrayList) te );
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}
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else if ( BS.instance != null && BS.instance.isStorageCrate( te ) )
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{
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return BS.instance.getAdaptor( te, d );
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}
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else if ( te instanceof TileEntityChest )
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{
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return new AdaptorIInventory( (IInventory) Platform.GetChestInv( te ) );
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}
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else if ( isSpecialInventory( te ) )
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{
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return new AdaptorISpecialInventory( (ISpecialInventory) te, d );
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}
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else if ( te instanceof ISidedInventory )
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{
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return new AdaptorIInventory( new WrapperMCISidedInventory( (ISidedInventory) te, d ) );
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}
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else if ( te instanceof IInventory )
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{
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return new AdaptorIInventory( (IInventory) te );
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}
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return null;
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}
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private static boolean canBeSpecial = true;
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private static boolean isSpecialInventory(Object a)
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{
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if ( canBeSpecial )
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{
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try
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{
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return a instanceof ISpecialInventory;
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}
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catch (Throwable e)
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{
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canBeSpecial = false;
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}
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}
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return false;
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}
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}
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