Modifier are now using a consistent order based on the java conventions

This commit is contained in:
yueh
2015-04-06 00:35:42 +02:00
parent e2d0e5d424
commit eaf57bedf6
109 changed files with 268 additions and 268 deletions
+6 -6
View File
@@ -64,11 +64,11 @@ public class TickHandler
public static final TickHandler INSTANCE = new TickHandler();
final Queue<Callable> serverQueue = new LinkedList<Callable>();
final Multimap<World, CraftingJob> craftingJobs = LinkedListMultimap.create();
final private WeakHashMap<World, Queue<Callable>> callQueue = new WeakHashMap<World, Queue<Callable>>();
final private HandlerRep server = new HandlerRep();
final private HandlerRep client = new HandlerRep();
final private HashMap<Integer, PlayerColor> cliPlayerColors = new HashMap<Integer, PlayerColor>();
final private HashMap<Integer, PlayerColor> srvPlayerColors = new HashMap<Integer, PlayerColor>();
private final WeakHashMap<World, Queue<Callable>> callQueue = new WeakHashMap<World, Queue<Callable>>();
private final HandlerRep server = new HandlerRep();
private final HandlerRep client = new HandlerRep();
private final HashMap<Integer, PlayerColor> cliPlayerColors = new HashMap<Integer, PlayerColor>();
private final HashMap<Integer, PlayerColor> srvPlayerColors = new HashMap<Integer, PlayerColor>();
CableRenderMode crm = CableRenderMode.Standard;
public HashMap<Integer, PlayerColor> getPlayerColors()
@@ -288,7 +288,7 @@ public class TickHandler
}
static public class PlayerColor
public static class PlayerColor
{
public final AEColor myColor;