Modifier are now using a consistent order based on the java conventions
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@@ -30,12 +30,12 @@ public class InvLayerData
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{
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// a simple empty array for empty stuff..
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private final static int[] NULL_SIDES = new int[] {};
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private static final int[] NULL_SIDES = new int[] {};
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// cache of inventory state.
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final private int[][] sides;
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final private List<ISidedInventory> inventories;
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final private List<InvSot> slots;
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private final int[][] sides;
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private final List<ISidedInventory> inventories;
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private final List<InvSot> slots;
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public InvLayerData( int[][] a, List<ISidedInventory> b, List<InvSot> c )
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{
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@@ -26,8 +26,8 @@ import net.minecraft.item.ItemStack;
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public class InvSot
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{
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final public ISidedInventory partInv;
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final public int index;
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public final ISidedInventory partInv;
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public final int index;
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public InvSot( ISidedInventory part, int slot )
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{
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@@ -48,7 +48,7 @@ public class LayerISidedInventory extends LayerBase implements ISidedInventory
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{
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// a simple empty array for empty stuff..
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private final static int[] NULL_SIDES = new int[] {};
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private static final int[] NULL_SIDES = new int[] {};
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InvLayerData invLayer = null;
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