Add this qualifier

This commit is contained in:
thatsIch
2015-09-30 14:26:54 +02:00
parent efecd4b8c1
commit ebda927fb5
105 changed files with 422 additions and 415 deletions
+11 -11
View File
@@ -239,7 +239,7 @@ public abstract class AEBaseGui extends GuiContainer
}
this.zLevel = 300.0F;
itemRender.zLevel = 300.0F;
this.itemRender.zLevel = 300.0F;
final int var10 = -267386864;
this.drawGradientRect( var6 - 3, var7 - 4, var6 + var5 + 3, var7 - 3, var10, var10 );
this.drawGradientRect( var6 - 3, var7 + var9 + 3, var6 + var5 + 3, var7 + var9 + 4, var10, var10 );
@@ -277,7 +277,7 @@ public abstract class AEBaseGui extends GuiContainer
}
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
this.itemRender.zLevel = 0.0F;
}
RenderHelper.enableStandardItemLighting();
GL11.glPopAttrib();
@@ -722,17 +722,17 @@ public abstract class AEBaseGui extends GuiContainer
protected void drawItem( final int x, final int y, final ItemStack is )
{
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
this.itemRender.zLevel = 100.0F;
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL12.GL_RESCALE_NORMAL );
GL11.glEnable( GL11.GL_DEPTH_TEST );
RenderHelper.enableGUIStandardItemLighting();
itemRender.renderItemAndEffectIntoGUI( is, x, y );
this.itemRender.renderItemAndEffectIntoGUI( is, x, y );
GL11.glPopAttrib();
itemRender.zLevel = 0.0F;
this.itemRender.zLevel = 0.0F;
this.zLevel = 0.0F;
}
@@ -768,7 +768,7 @@ public abstract class AEBaseGui extends GuiContainer
try
{
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
this.itemRender.zLevel = 100.0F;
if( !this.isPowered() )
{
@@ -778,7 +778,7 @@ public abstract class AEBaseGui extends GuiContainer
}
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
this.itemRender.zLevel = 0.0F;
this.aeRenderItem.aeStack = ( (SlotME) s ).getAEStack();
@@ -864,14 +864,14 @@ public abstract class AEBaseGui extends GuiContainer
if( ( (AppEngSlot) s ).isValid == hasCalculatedValidness.Invalid )
{
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
this.itemRender.zLevel = 100.0F;
GL11.glDisable( GL11.GL_LIGHTING );
drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66ff6666 );
GL11.glEnable( GL11.GL_LIGHTING );
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
this.itemRender.zLevel = 0.0F;
}
}
@@ -904,8 +904,8 @@ public abstract class AEBaseGui extends GuiContainer
}
else
{
final RenderItem ri = itemRender;
itemRender = item;
final RenderItem ri = this.itemRender;
this.itemRender = item;
return ri;
}
}
@@ -60,7 +60,7 @@ public class GuiChest extends AEBaseGui
{
super.initGui();
this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
}
@Override
@@ -136,7 +136,7 @@ public class GuiCraftAmount extends AEBaseGui
if( this.originalGui != null && myIcon != null )
{
this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), itemRender ) );
this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), this.itemRender ) );
}
this.amountToCraft = new GuiNumberBox( this.fontRendererObj, this.guiLeft + 62, this.guiTop + 57, 59, this.fontRendererObj.FONT_HEIGHT, Integer.class );
@@ -142,7 +142,7 @@ public class GuiCraftingStatus extends GuiCraftingCPU
if( this.myIcon != null )
{
this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 213, this.guiTop - 4, this.myIcon, this.myIcon.getDisplayName(), itemRender ) );
this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 213, this.guiTop - 4, this.myIcon, this.myIcon.getDisplayName(), this.itemRender ) );
this.originalGuiBtn.hideEdge = 13;
}
}
@@ -60,7 +60,7 @@ public class GuiDrive extends AEBaseGui
{
super.initGui();
this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
}
@Override
@@ -58,7 +58,7 @@ public class GuiFormationPlane extends GuiUpgradeable
this.placeMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 28, Settings.PLACE_BLOCK, YesNo.YES );
this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
this.buttonList.add( this.placeMode );
this.buttonList.add( this.fuzzyMode );
@@ -56,7 +56,7 @@ public class GuiInterface extends GuiUpgradeable
@Override
protected void addButtons()
{
this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender );
this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender );
this.buttonList.add( this.priority );
this.BlockMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.BLOCK, YesNo.NO );
@@ -310,7 +310,7 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
if( this.viewCell || this instanceof GuiWirelessTerm )
{
this.buttonList.add( this.craftingStatusBtn = new GuiTabButton( this.guiLeft + 170, this.guiTop - 4, 2 + 11 * 16, GuiText.CraftingStatus.getLocal(), itemRender ) );
this.buttonList.add( this.craftingStatusBtn = new GuiTabButton( this.guiLeft + 170, this.guiTop - 4, 2 + 11 * 16, GuiText.CraftingStatus.getLocal(), this.itemRender ) );
this.craftingStatusBtn.hideEdge = 13;
}
@@ -94,8 +94,8 @@ public class GuiPatternTerm extends GuiMEMonitorable
public void initGui()
{
super.initGui();
this.buttonList.add( this.tabCraftButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.crafting_table ), GuiText.CraftingPattern.getLocal(), itemRender ) );
this.buttonList.add( this.tabProcessButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.furnace ), GuiText.ProcessingPattern.getLocal(), itemRender ) );
this.buttonList.add( this.tabCraftButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.crafting_table ), GuiText.CraftingPattern.getLocal(), this.itemRender ) );
this.buttonList.add( this.tabProcessButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.furnace ), GuiText.ProcessingPattern.getLocal(), this.itemRender ) );
// buttonList.add( substitutionsBtn = new GuiImgButton( this.guiLeft + 84, this.guiTop + this.ySize - 163,
// Settings.ACTIONS, ActionItems.SUBSTITUTION ) );
@@ -156,7 +156,7 @@ public class GuiPriority extends AEBaseGui
if( this.OriginalGui != null && myIcon != null )
{
this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), itemRender ) );
this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), this.itemRender ) );
}
this.priority = new GuiNumberBox( this.fontRendererObj, this.guiLeft + 62, this.guiTop + 57, 59, this.fontRendererObj.FONT_HEIGHT, Long.class );
@@ -68,7 +68,7 @@ public class GuiStorageBus extends GuiUpgradeable
this.storageFilter = new GuiImgButton( this.guiLeft - 18, this.guiTop + 68, Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY );
this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 88, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
this.buttonList.add( this.storageFilter );
this.buttonList.add( this.fuzzyMode );