Add this qualifier
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@@ -239,7 +239,7 @@ public abstract class AEBaseGui extends GuiContainer
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}
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this.zLevel = 300.0F;
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itemRender.zLevel = 300.0F;
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this.itemRender.zLevel = 300.0F;
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final int var10 = -267386864;
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this.drawGradientRect( var6 - 3, var7 - 4, var6 + var5 + 3, var7 - 3, var10, var10 );
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this.drawGradientRect( var6 - 3, var7 + var9 + 3, var6 + var5 + 3, var7 + var9 + 4, var10, var10 );
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@@ -277,7 +277,7 @@ public abstract class AEBaseGui extends GuiContainer
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}
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this.zLevel = 0.0F;
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itemRender.zLevel = 0.0F;
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this.itemRender.zLevel = 0.0F;
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}
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RenderHelper.enableStandardItemLighting();
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GL11.glPopAttrib();
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@@ -722,17 +722,17 @@ public abstract class AEBaseGui extends GuiContainer
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protected void drawItem( final int x, final int y, final ItemStack is )
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{
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this.zLevel = 100.0F;
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itemRender.zLevel = 100.0F;
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this.itemRender.zLevel = 100.0F;
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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GL11.glEnable( GL11.GL_LIGHTING );
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GL11.glEnable( GL12.GL_RESCALE_NORMAL );
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GL11.glEnable( GL11.GL_DEPTH_TEST );
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RenderHelper.enableGUIStandardItemLighting();
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itemRender.renderItemAndEffectIntoGUI( is, x, y );
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this.itemRender.renderItemAndEffectIntoGUI( is, x, y );
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GL11.glPopAttrib();
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itemRender.zLevel = 0.0F;
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this.itemRender.zLevel = 0.0F;
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this.zLevel = 0.0F;
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}
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@@ -768,7 +768,7 @@ public abstract class AEBaseGui extends GuiContainer
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try
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{
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this.zLevel = 100.0F;
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itemRender.zLevel = 100.0F;
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this.itemRender.zLevel = 100.0F;
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if( !this.isPowered() )
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{
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@@ -778,7 +778,7 @@ public abstract class AEBaseGui extends GuiContainer
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}
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this.zLevel = 0.0F;
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itemRender.zLevel = 0.0F;
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this.itemRender.zLevel = 0.0F;
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this.aeRenderItem.aeStack = ( (SlotME) s ).getAEStack();
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@@ -864,14 +864,14 @@ public abstract class AEBaseGui extends GuiContainer
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if( ( (AppEngSlot) s ).isValid == hasCalculatedValidness.Invalid )
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{
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this.zLevel = 100.0F;
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itemRender.zLevel = 100.0F;
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this.itemRender.zLevel = 100.0F;
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GL11.glDisable( GL11.GL_LIGHTING );
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drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66ff6666 );
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GL11.glEnable( GL11.GL_LIGHTING );
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this.zLevel = 0.0F;
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itemRender.zLevel = 0.0F;
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this.itemRender.zLevel = 0.0F;
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}
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}
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@@ -904,8 +904,8 @@ public abstract class AEBaseGui extends GuiContainer
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}
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else
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{
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final RenderItem ri = itemRender;
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itemRender = item;
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final RenderItem ri = this.itemRender;
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this.itemRender = item;
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return ri;
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}
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}
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@@ -60,7 +60,7 @@ public class GuiChest extends AEBaseGui
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{
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super.initGui();
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
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}
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@Override
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@@ -136,7 +136,7 @@ public class GuiCraftAmount extends AEBaseGui
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if( this.originalGui != null && myIcon != null )
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{
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this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), itemRender ) );
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this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), this.itemRender ) );
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}
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this.amountToCraft = new GuiNumberBox( this.fontRendererObj, this.guiLeft + 62, this.guiTop + 57, 59, this.fontRendererObj.FONT_HEIGHT, Integer.class );
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@@ -142,7 +142,7 @@ public class GuiCraftingStatus extends GuiCraftingCPU
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if( this.myIcon != null )
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{
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this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 213, this.guiTop - 4, this.myIcon, this.myIcon.getDisplayName(), itemRender ) );
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this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 213, this.guiTop - 4, this.myIcon, this.myIcon.getDisplayName(), this.itemRender ) );
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this.originalGuiBtn.hideEdge = 13;
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}
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}
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@@ -60,7 +60,7 @@ public class GuiDrive extends AEBaseGui
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{
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super.initGui();
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
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}
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@Override
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@@ -58,7 +58,7 @@ public class GuiFormationPlane extends GuiUpgradeable
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this.placeMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 28, Settings.PLACE_BLOCK, YesNo.YES );
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this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
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this.buttonList.add( this.placeMode );
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this.buttonList.add( this.fuzzyMode );
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@@ -56,7 +56,7 @@ public class GuiInterface extends GuiUpgradeable
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@Override
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protected void addButtons()
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{
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this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender );
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this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender );
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this.buttonList.add( this.priority );
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this.BlockMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.BLOCK, YesNo.NO );
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@@ -310,7 +310,7 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
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if( this.viewCell || this instanceof GuiWirelessTerm )
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{
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this.buttonList.add( this.craftingStatusBtn = new GuiTabButton( this.guiLeft + 170, this.guiTop - 4, 2 + 11 * 16, GuiText.CraftingStatus.getLocal(), itemRender ) );
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this.buttonList.add( this.craftingStatusBtn = new GuiTabButton( this.guiLeft + 170, this.guiTop - 4, 2 + 11 * 16, GuiText.CraftingStatus.getLocal(), this.itemRender ) );
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this.craftingStatusBtn.hideEdge = 13;
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}
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@@ -94,8 +94,8 @@ public class GuiPatternTerm extends GuiMEMonitorable
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public void initGui()
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{
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super.initGui();
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this.buttonList.add( this.tabCraftButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.crafting_table ), GuiText.CraftingPattern.getLocal(), itemRender ) );
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this.buttonList.add( this.tabProcessButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.furnace ), GuiText.ProcessingPattern.getLocal(), itemRender ) );
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this.buttonList.add( this.tabCraftButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.crafting_table ), GuiText.CraftingPattern.getLocal(), this.itemRender ) );
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this.buttonList.add( this.tabProcessButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.furnace ), GuiText.ProcessingPattern.getLocal(), this.itemRender ) );
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// buttonList.add( substitutionsBtn = new GuiImgButton( this.guiLeft + 84, this.guiTop + this.ySize - 163,
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// Settings.ACTIONS, ActionItems.SUBSTITUTION ) );
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@@ -156,7 +156,7 @@ public class GuiPriority extends AEBaseGui
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if( this.OriginalGui != null && myIcon != null )
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{
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this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), itemRender ) );
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this.buttonList.add( this.originalGuiBtn = new GuiTabButton( this.guiLeft + 154, this.guiTop, myIcon, myIcon.getDisplayName(), this.itemRender ) );
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}
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this.priority = new GuiNumberBox( this.fontRendererObj, this.guiLeft + 62, this.guiTop + 57, 59, this.fontRendererObj.FONT_HEIGHT, Long.class );
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@@ -68,7 +68,7 @@ public class GuiStorageBus extends GuiUpgradeable
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this.storageFilter = new GuiImgButton( this.guiLeft - 18, this.guiTop + 68, Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY );
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this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 88, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), itemRender ) );
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
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this.buttonList.add( this.storageFilter );
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this.buttonList.add( this.fuzzyMode );
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