Add this qualifier

This commit is contained in:
thatsIch
2015-09-30 14:26:54 +02:00
parent efecd4b8c1
commit ebda927fb5
105 changed files with 422 additions and 415 deletions
@@ -103,22 +103,22 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
{
ModelResourceLocation[] list = null;
int damage = getProgress( stack );
int damage = ItemCrystalSeed.this.getProgress( stack );
if( damage < CERTUS + SINGLE_OFFSET )
{
list = certus;
list = ItemCrystalSeed.this.certus;
}
else if( damage < NETHER + SINGLE_OFFSET )
{
damage -= NETHER;
list = nether;
list = ItemCrystalSeed.this.nether;
}
else if( damage < FLUIX + SINGLE_OFFSET )
{
damage -= FLUIX;
list = fluix;
list = ItemCrystalSeed.this.fluix;
}
if( list == null )
@@ -71,7 +71,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
final ClientHelper proxy,
final String name )
{
encodedPatternModel = res = proxy.setIcon( this, name );
this.encodedPatternModel = this.res = proxy.setIcon( this, name );
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this, new ItemMeshDefinition(){
@@ -81,7 +81,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
public ModelResourceLocation getModelLocation(
final ItemStack stack )
{
if ( recursive == false )
if ( this.recursive == false )
{
this.recursive = true;
@@ -90,13 +90,13 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
final ItemStack is = iep.getOutput( stack );
if ( Minecraft.getMinecraft().thePlayer.isSneaking() )
{
return encodedPatternModel;
return ItemEncodedPattern.this.encodedPatternModel;
}
this.recursive = false;
}
return res;
return ItemEncodedPattern.this.res;
}
});
@@ -62,7 +62,7 @@ public class ItemPaintBall extends AEBaseItem
public ModelResourceLocation getModelLocation(
final ItemStack stack )
{
if ( isLumen(stack) )
if ( ItemPaintBall.this.isLumen(stack) )
return sloc;
return loc;
@@ -86,7 +86,7 @@ public class ItemPaintBall extends AEBaseItem
final ItemStack stack,
final int renderPass )
{
final AEColor col = getColor(stack);
final AEColor col = this.getColor(stack);
final int colorValue = stack.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant;
final int r = ( colorValue >> 16 ) & 0xff;