Add this qualifier
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@@ -195,7 +195,7 @@ public class TileSpatialPylon extends AENetworkTile implements IAEMultiBlock
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if( hasLight != this.didHaveLight )
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{
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this.didHaveLight = hasLight;
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this.worldObj.checkLight( pos );
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this.worldObj.checkLight( this.pos );
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// worldObj.updateAllLightTypes( xCoord, yCoord, zCoord );
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}
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}
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