Closes #12 Added visual lock state to monitors

Some general refactoring of every monitor including panels and terminals.
Disabled glPushAttrib and glPopAttrib for StorageMonitor as this can be a
performance issue.

Conflicts:
	src/main/java/appeng/parts/AEBasePart.java
	src/main/java/appeng/parts/reporting/PartConversionMonitor.java
	src/main/java/appeng/parts/reporting/PartDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartMonitor.java
	src/main/java/appeng/parts/reporting/PartPatternTerminal.java
	src/main/java/appeng/parts/reporting/PartSemiDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartStorageMonitor.java
	src/main/java/appeng/parts/reporting/PartTerminal.java
This commit is contained in:
yueh
2015-05-27 16:54:04 +02:00
committed by thatsIch
parent 07a4a8505b
commit ed47a23156
26 changed files with 1524 additions and 1124 deletions
@@ -44,7 +44,7 @@ import appeng.client.me.ClientDCInternalInv;
import appeng.client.me.SlotDisconnected;
import appeng.container.implementations.ContainerInterfaceTerminal;
import appeng.core.localization.GuiText;
import appeng.parts.reporting.PartMonitor;
import appeng.parts.reporting.PartInterfaceTerminal;
import appeng.util.Platform;
import com.google.common.collect.HashMultimap;
@@ -68,7 +68,7 @@ public class GuiInterfaceTerminal extends AEBaseGui
private boolean refreshList = false;
private MEGuiTextField searchField;
public GuiInterfaceTerminal( InventoryPlayer inventoryPlayer, PartMonitor te )
public GuiInterfaceTerminal( InventoryPlayer inventoryPlayer, PartInterfaceTerminal te )
{
super( new ContainerInterfaceTerminal( inventoryPlayer, te ) );
this.myScrollBar = new GuiScrollbar();