Closes #12 Added visual lock state to monitors

Some general refactoring of every monitor including panels and terminals.
Disabled glPushAttrib and glPopAttrib for StorageMonitor as this can be a
performance issue.

Conflicts:
	src/main/java/appeng/parts/AEBasePart.java
	src/main/java/appeng/parts/reporting/PartConversionMonitor.java
	src/main/java/appeng/parts/reporting/PartDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartMonitor.java
	src/main/java/appeng/parts/reporting/PartPatternTerminal.java
	src/main/java/appeng/parts/reporting/PartSemiDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartStorageMonitor.java
	src/main/java/appeng/parts/reporting/PartTerminal.java
This commit is contained in:
yueh
2015-05-27 16:54:04 +02:00
committed by thatsIch
parent 07a4a8505b
commit ed47a23156
26 changed files with 1524 additions and 1124 deletions
@@ -39,17 +39,17 @@ import appeng.util.Platform;
import appeng.util.item.AEItemStack;
public class PartConversionMonitor extends PartStorageMonitor
public class PartConversionMonitor extends AbstractPartMonitor
{
private static final CableBusTextures FRONT_BRIGHT_ICON = CableBusTextures.PartConversionMonitor_Bright;
private static final CableBusTextures FRONT_DARK_ICON = CableBusTextures.PartConversionMonitor_Dark;
private static final CableBusTextures FRONT_DARK_ICON_LOCKED = CableBusTextures.PartConversionMonitor_Dark_Locked;
private static final CableBusTextures FRONT_COLORED_ICON = CableBusTextures.PartConversionMonitor_Colored;
@Reflected
public PartConversionMonitor( ItemStack is )
{
super( is );
this.frontBright = CableBusTextures.PartConversionMonitor_Bright;
this.frontColored = CableBusTextures.PartConversionMonitor_Colored;
this.frontDark = CableBusTextures.PartConversionMonitor_Dark;
// frontSolid = CableBusTextures.PartConversionMonitor_Solid;
}
@Override
@@ -88,31 +88,31 @@ public class PartConversionMonitor extends PartStorageMonitor
return false;
}
IEnergySource energy = this.proxy.getEnergy();
IMEMonitor<IAEItemStack> cell = this.proxy.getStorage().getItemInventory();
IAEItemStack input = AEItemStack.create( item );
final IEnergySource energy = this.proxy.getEnergy();
final IMEMonitor<IAEItemStack> cell = this.proxy.getStorage().getItemInventory();
final IAEItemStack input = AEItemStack.create( item );
if( ModeB )
{
for( int x = 0; x < player.inventory.getSizeInventory(); x++ )
{
ItemStack targetStack = player.inventory.getStackInSlot( x );
final ItemStack targetStack = player.inventory.getStackInSlot( x );
if( input.equals( targetStack ) )
{
IAEItemStack insertItem = input.copy();
final IAEItemStack insertItem = input.copy();
insertItem.setStackSize( targetStack.stackSize );
IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, insertItem, new PlayerSource( player, this ) );
final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, insertItem, new PlayerSource( player, this ) );
player.inventory.setInventorySlotContents( x, failedToInsert == null ? null : failedToInsert.getItemStack() );
}
}
}
else
{
IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) );
final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) );
player.inventory.setInventorySlotContents( player.inventory.currentItem, failedToInsert == null ? null : failedToInsert.getItemStack() );
}
}
catch( GridAccessException e )
catch( final GridAccessException e )
{
// :P
}
@@ -123,7 +123,7 @@ public class PartConversionMonitor extends PartStorageMonitor
@Override
protected void extractItem( EntityPlayer player )
{
IAEItemStack input = (IAEItemStack) this.getDisplayed();
final IAEItemStack input = (IAEItemStack) this.getDisplayed();
if( input != null )
{
try
@@ -133,22 +133,22 @@ public class PartConversionMonitor extends PartStorageMonitor
return;
}
IEnergySource energy = this.proxy.getEnergy();
IMEMonitor<IAEItemStack> cell = this.proxy.getStorage().getItemInventory();
final IEnergySource energy = this.proxy.getEnergy();
final IMEMonitor<IAEItemStack> cell = this.proxy.getStorage().getItemInventory();
ItemStack is = input.getItemStack();
final ItemStack is = input.getItemStack();
input.setStackSize( is.getMaxStackSize() );
IAEItemStack retrieved = Platform.poweredExtraction( energy, cell, input, new PlayerSource( player, this ) );
final IAEItemStack retrieved = Platform.poweredExtraction( energy, cell, input, new PlayerSource( player, this ) );
if( retrieved != null )
{
ItemStack newItems = retrieved.getItemStack();
InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( player, EnumFacing.UP );
final InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( player, EnumFacing.UP );
newItems = adaptor.addItems( newItems );
if( newItems != null )
{
TileEntity te = this.tile;
List<ItemStack> list = Collections.singletonList( newItems );
final TileEntity te = this.tile;
final List<ItemStack> list = Collections.singletonList( newItems );
Platform.spawnDrops( player.worldObj, te.getPos().offset( side.getFacing() ), list );
}
@@ -158,10 +158,28 @@ public class PartConversionMonitor extends PartStorageMonitor
}
}
}
catch( GridAccessException e )
catch( final GridAccessException e )
{
// :P
}
}
}
@Override
public CableBusTextures getFrontBright()
{
return FRONT_BRIGHT_ICON;
}
@Override
public CableBusTextures getFrontColored()
{
return FRONT_COLORED_ICON;
}
@Override
public CableBusTextures getFrontDark()
{
return this.isLocked() ? FRONT_DARK_ICON_LOCKED : FRONT_DARK_ICON;
}
}