Fix tooltip for vibration chamber (#3675)
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@@ -58,11 +58,11 @@ public class GuiVibrationChamber extends AEBaseGui
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this.fontRenderer.drawString( this.getGuiDisplayName( GuiText.VibrationChamber.getLocal() ), 8, 6, 4210752 );
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this.fontRenderer.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
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this.pb.setFullMsg( this.cvc.getAePerTick() * this.cvc.getCurrentProgress() / 100 + " AE/t" );
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this.pb.setFullMsg( TileVibrationChamber.POWER_PER_TICK * this.cvc.getCurrentProgress() / TileVibrationChamber.DILATION_SCALING + " AE/t" );
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if( this.cvc.getCurrentProgress() > 0 )
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if( this.cvc.getRemainingBurnTime() > 0 )
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{
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final int i1 = this.cvc.getCurrentProgress();
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final int i1 = this.cvc.getRemainingBurnTime() * 12 / 100;
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this.bindTexture( "guis/vibchamber.png" );
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GlStateManager.color( 1, 1, 1 );
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final int l = -15;
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@@ -31,14 +31,11 @@ import appeng.util.Platform;
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public class ContainerVibrationChamber extends AEBaseContainer implements IProgressProvider
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{
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private static final int MAX_BURN_TIME = 200;
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private final int aePerTick = 5;
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private final TileVibrationChamber vibrationChamber;
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@GuiSync( 0 )
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public int burnProgress = 0;
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public int burnSpeed = 0;
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@GuiSync( 1 )
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public int burnSpeed = 100;
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public int remainingBurnTime = 0;
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public ContainerVibrationChamber( final InventoryPlayer ip, final TileVibrationChamber vibrationChamber )
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{
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@@ -56,28 +53,28 @@ public class ContainerVibrationChamber extends AEBaseContainer implements IProgr
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{
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if( Platform.isServer() )
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{
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this.burnProgress = (int) ( this.vibrationChamber.getMaxBurnTime() <= 0 ? 0 : 12 * this.vibrationChamber.getBurnTime() / this.vibrationChamber
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.getMaxBurnTime() );
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this.burnSpeed = this.vibrationChamber.getBurnSpeed();
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}
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this.remainingBurnTime = this.vibrationChamber
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.getMaxBurnTime() <= 0 ? 0 : (int) ( 100.0 * this.vibrationChamber.getBurnTime() / this.vibrationChamber.getMaxBurnTime() );
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this.burnSpeed = this.remainingBurnTime <= 0 ? 0 : this.vibrationChamber.getBurnSpeed();
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}
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super.detectAndSendChanges();
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}
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@Override
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public int getCurrentProgress()
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{
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return this.burnProgress > 0 ? this.burnSpeed : 0;
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return this.burnSpeed;
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}
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public int getRemainingBurnTime()
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{
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return this.remainingBurnTime;
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}
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@Override
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public int getMaxProgress()
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{
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return MAX_BURN_TIME;
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}
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public int getAePerTick()
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{
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return this.aePerTick;
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return TileVibrationChamber.MAX_BURN_SPEED;
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}
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}
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@@ -53,10 +53,10 @@ import appeng.util.inv.filter.IAEItemFilter;
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public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable
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{
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private static final double POWER_PER_TICK = 5;
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private static final int MAX_BURN_SPEED = 200;
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private static final double DILATION_SCALING = 25.0; // x4 ~ 40 AE/t at max
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private static final int MIN_BURN_SPEED = 20;
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public static final double POWER_PER_TICK = 5;
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public static final int MIN_BURN_SPEED = 20;
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public static final int MAX_BURN_SPEED = 200;
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public static final double DILATION_SCALING = 25.0; // x4 ~ 40 AE/t at max
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private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 1 );
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private final IItemHandler invExt = new WrapperFilteredItemHandler( this.inv, new FuelSlotFilter() );
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