Port to 1.11

This commit is contained in:
yueh
2016-12-08 12:42:00 +01:00
parent 589730bfad
commit ed9e6dd21c
262 changed files with 4027 additions and 3954 deletions
@@ -212,10 +212,10 @@ class GlassBakedModel implements IBakedModel
// Apply the u,v shift.
// This mirrors the logic from OffsetIcon from 1.7
float u1 = MathHelper.clamp_float( 0 - uOffset, 0, 16 );
float u2 = MathHelper.clamp_float( 16 - uOffset, 0, 16 );
float v1 = MathHelper.clamp_float( 0 - vOffset, 0, 16 );
float v2 = MathHelper.clamp_float( 16 - vOffset, 0, 16 );
float u1 = MathHelper.clamp( 0 - uOffset, 0, 16 );
float u2 = MathHelper.clamp( 16 - uOffset, 0, 16 );
float v1 = MathHelper.clamp( 0 - vOffset, 0, 16 );
float v2 = MathHelper.clamp( 16 - vOffset, 0, 16 );
UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder( vertexFormat );
builder.setTexture( sprite );