Port to 1.11
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@@ -82,7 +82,7 @@ public class TileCrank extends AEBaseTile implements ICustomCollision, ITickable
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}
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final EnumFacing grinder = this.getUp().getOpposite();
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final TileEntity te = this.worldObj.getTileEntity( this.pos.offset( grinder ) );
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final TileEntity te = this.world.getTileEntity( this.pos.offset( grinder ) );
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if( te instanceof ICrankable )
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{
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return (ICrankable) te;
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@@ -107,8 +107,8 @@ public class TileCrank extends AEBaseTile implements ICustomCollision, ITickable
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public void setOrientation( final EnumFacing inForward, final EnumFacing inUp )
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{
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super.setOrientation( inForward, inUp );
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final IBlockState state = this.worldObj.getBlockState( this.pos );
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this.getBlockType().neighborChanged( state, this.worldObj, this.pos, state.getBlock() );
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final IBlockState state = this.world.getBlockState( this.pos );
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this.getBlockType().neighborChanged( state, this.world, this.pos, state.getBlock(), this.pos );
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}
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@Override
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@@ -144,7 +144,7 @@ public class TileCrank extends AEBaseTile implements ICustomCollision, ITickable
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this.hits++;
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if( this.hits > 10 )
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{
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this.worldObj.destroyBlock( this.pos, false );
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this.world.destroyBlock( this.pos, false );
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}
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}
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}
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@@ -50,8 +50,8 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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public void setOrientation( final EnumFacing inForward, final EnumFacing inUp )
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{
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super.setOrientation( inForward, inUp );
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final IBlockState state = this.worldObj.getBlockState( this.pos );
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this.getBlockType().neighborChanged( state, this.worldObj, this.pos, state.getBlock() );
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final IBlockState state = this.world.getBlockState( this.pos );
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this.getBlockType().neighborChanged( state, this.world, this.pos, state.getBlock(), this.pos );
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}
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@Override
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@@ -111,13 +111,13 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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final IGrinderRecipe r = AEApi.instance().registries().grinder().getRecipeForInput( item );
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if( r != null )
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{
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if( item.stackSize >= r.getInput().stackSize )
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if( item.getCount() >= r.getInput().getCount() )
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{
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item.stackSize -= r.getInput().stackSize;
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item.grow( -r.getInput().getCount() );
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final ItemStack ais = item.copy();
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ais.stackSize = r.getInput().stackSize;
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ais.setCount( r.getInput().getCount() );
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if( item.stackSize <= 0 )
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if( item.getCount() <= 0 )
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{
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item = null;
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}
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@@ -194,7 +194,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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final List<ItemStack> out = new ArrayList<ItemStack>();
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out.add( notAdded );
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Platform.spawnDrops( this.worldObj, this.pos.offset( this.getForward() ), out );
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Platform.spawnDrops( this.world, this.pos.offset( this.getForward() ), out );
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}
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}
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@@ -203,4 +203,11 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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{
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return this.getUp() == directionToCrank;
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}
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@Override
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public boolean isEmpty()
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{
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// TODO Auto-generated method stub
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return false;
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}
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}
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