Remove gitmodules

Integrate api and lang into core
This commit is contained in:
thatsIch
2014-12-04 13:00:54 +01:00
parent d54cf458b6
commit ede5fb938b
243 changed files with 14227 additions and 9 deletions
@@ -0,0 +1,58 @@
package appeng.api.networking;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Access to AE's internal grid connections.
*
* Messing with connection is generally completely unnecessary, you should be able to just use IGridNode.updateState()
* to have AE manage them for you.
*
* Don't Implement.
*/
public interface IGridConnection
{
/**
* lets you get the opposing node of the connection by passing your own node.
*
* @param gridNode current grid node
* @return the IGridNode which represents the opposite side of the connection.
*/
IGridNode getOtherSide(IGridNode gridNode);
/**
* determine the direction of the connection based on your node.
*
* @param gridNode current grid node
* @return the direction of the connection, only valid for in world connections.
*/
ForgeDirection getDirection(IGridNode gridNode);
/**
* by destroying a connection you may create new grids, and trigger un-expected behavior, you should only destroy
* connections if you created them.
*/
void destroy();
/**
* @return node A
*/
IGridNode a();
/**
* @return node B
*/
IGridNode b();
/**
* @return if the connection is invisible this returns false
*/
boolean hasDirection();
/**
* @return how many channels pass over this connections.
*/
int getUsedChannels();
}