Removed All Incomplete Items From Build.
Fixed Security GUI leaking into other Guis. Fixed Bug in AE Fluid Stacks. Fixed Power Drain in Matter Cannon if there is no ammo. Fixed Not being able to store empty storage cells in Portable Cell. Fixed Red Background on Upgrade Slots.
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@@ -51,7 +51,10 @@ public final class AEFluidStack extends AEStack<IAEFluidStack> implements IAEFlu
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}
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private AEFluidStack(AEFluidStack is) {
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fluid = is.fluid;
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stackSize = is.stackSize;
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// priority = is.priority;
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setCraftable( is.isCraftable() );
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setCountRequestable( is.getCountRequestable() );
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@@ -64,6 +67,10 @@ public final class AEFluidStack extends AEStack<IAEFluidStack> implements IAEFlu
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throw new RuntimeException( "Invalid Itemstack." );
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fluid = is.getFluid();
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if ( fluid == null )
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throw new RuntimeException( "Fluid is null." );
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stackSize = is.amount;
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setCraftable( false );
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setCountRequestable( 0 );
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