attempted fixes for spatialIO, security and ShaderTech compat
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@@ -28,6 +28,7 @@ package appeng.core.api.imc;
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import appeng.api.AEApi;
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import appeng.core.AELog;
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import appeng.core.api.IIMCProcessor;
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import net.minecraft.launchwrapper.Launch;
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import net.minecraftforge.fml.common.event.FMLInterModComms.IMCMessage;
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@@ -37,7 +38,7 @@ public class IMCSpatial implements IIMCProcessor {
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public void process(final IMCMessage m) {
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try {
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final Class classInstance = Class.forName(m.getStringValue());
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final Class classInstance = Class.forName(m.getStringValue(), false, Launch.classLoader);
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AEApi.instance().registries().movable().whiteListTileEntity(classInstance);
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} catch (final ClassNotFoundException e) {
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AELog.info("Bad Class Registered: " + m.getStringValue() + " by " + m.getSender());
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+4
-6
@@ -138,16 +138,14 @@ public class SecurityCache implements ISecurityGrid {
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@Override
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public boolean hasPermission(final int playerID, final SecurityPermissions perm) {
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if (playerID == -1) {
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return true;
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}
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if (this.isAvailable()) {
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final EnumSet<SecurityPermissions> perms = this.playerPerms.get(playerID);
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if (perms == null) {
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if (playerID == -1) // no default?
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{
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return false;
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} else {
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return this.hasPermission(-1, perm);
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}
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return this.hasPermission(-1, perm);
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}
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return perms.contains(perm);
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