Capitalised enums to match conventions

This commit is contained in:
yueh
2016-09-17 15:02:51 +02:00
parent 2d1d29eb37
commit f185bc07a6
43 changed files with 105 additions and 98 deletions
@@ -66,7 +66,7 @@ public class BlockCraftingMonitor extends BlockCraftingUnit
@Override
public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
AEColor color = AEColor.Transparent;
AEColor color = AEColor.TRANSPARENT;
EnumFacing forward = EnumFacing.NORTH;
TileCraftingMonitorTile te = getTileEntity( world, pos );
@@ -20,6 +20,6 @@ public class SecurityStationRendering extends BlockRenderingCustomizer
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.blockColor( ColorableTileBlockColor.INSTANCE );
itemRendering.color( new StaticItemColor( AEColor.Transparent ) );
itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
}
}
@@ -244,7 +244,7 @@ public class BlockCableBus extends AEBaseTileBlock
if( sp.part != null )
{
return sp.part.getItemStack( PartItemStack.Pick );
return sp.part.getItemStack( PartItemStack.PICK );
}
else if( sp.facade != null )
{
@@ -24,7 +24,7 @@ public class CableBusColor implements IBlockColor
public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int color )
{
AEColor busColor = AEColor.Transparent;
AEColor busColor = AEColor.TRANSPARENT;
if( state instanceof IExtendedBlockState )
{
@@ -20,7 +20,7 @@ public class ChestRendering extends BlockRenderingCustomizer
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
// I checked, the ME chest doesn't keep its color in item form
itemRendering.color( new StaticItemColor( AEColor.Transparent ) );
itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
rendering.blockColor( new ColorableTileBlockColor() );
}