Capitalised enums to match conventions
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@@ -250,7 +250,7 @@ public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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if( AEConfig.instance.useColoredCraftingStatus && ( active || scheduled ) )
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{
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final int bgColor = ( active ? AEColor.Green.blackVariant : AEColor.Yellow.blackVariant ) | BACKGROUND_ALPHA;
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final int bgColor = ( active ? AEColor.GREEN.blackVariant : AEColor.YELLOW.blackVariant ) | BACKGROUND_ALPHA;
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final int startX = ( x * ( 1 + SECTION_LENGTH ) + ITEMSTACK_LEFT_OFFSET ) * 2;
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final int startY = ( ( y * offY + ITEMSTACK_TOP_OFFSET ) - 3 ) * 2;
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drawRect( startX, startY, startX + ( SECTION_LENGTH * 2 ), startY + ( offY * 2 ) - 2, bgColor );
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@@ -42,7 +42,7 @@ public class ColorableTileBlockColor implements IBlockColor
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@Override
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public int colorMultiplier( IBlockState state, @Nullable IBlockAccess worldIn, @Nullable BlockPos pos, int tintIndex )
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{
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AEColor color = AEColor.Transparent; // Default to a neutral color
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AEColor color = AEColor.TRANSPARENT; // Default to a neutral color
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if( worldIn != null && pos != null )
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{
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@@ -25,7 +25,7 @@ public class CableBusRenderState
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// The type to use for rendering the core of the cable.
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private CableCoreType coreType;
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private AEColor cableColor = AEColor.Transparent;
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private AEColor cableColor = AEColor.TRANSPARENT;
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// Describes the outgoing connections of this cable bus to other blocks, and how they should be rendered
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private EnumMap<EnumFacing, AECableType> connectionTypes = new EnumMap<>( EnumFacing.class );
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@@ -96,7 +96,7 @@ class MonitorBakedModel extends CraftingCubeBakedModel
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}
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}
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return AEColor.Transparent;
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return AEColor.TRANSPARENT;
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}
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private static EnumFacing getForward( IBlockState state )
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