Capitalised enums to match conventions

This commit is contained in:
yueh
2016-09-17 15:02:51 +02:00
parent 2d1d29eb37
commit f185bc07a6
43 changed files with 105 additions and 98 deletions
@@ -42,7 +42,7 @@ public class ColorableTileBlockColor implements IBlockColor
@Override
public int colorMultiplier( IBlockState state, @Nullable IBlockAccess worldIn, @Nullable BlockPos pos, int tintIndex )
{
AEColor color = AEColor.Transparent; // Default to a neutral color
AEColor color = AEColor.TRANSPARENT; // Default to a neutral color
if( worldIn != null && pos != null )
{
@@ -25,7 +25,7 @@ public class CableBusRenderState
// The type to use for rendering the core of the cable.
private CableCoreType coreType;
private AEColor cableColor = AEColor.Transparent;
private AEColor cableColor = AEColor.TRANSPARENT;
// Describes the outgoing connections of this cable bus to other blocks, and how they should be rendered
private EnumMap<EnumFacing, AECableType> connectionTypes = new EnumMap<>( EnumFacing.class );
@@ -96,7 +96,7 @@ class MonitorBakedModel extends CraftingCubeBakedModel
}
}
return AEColor.Transparent;
return AEColor.TRANSPARENT;
}
private static EnumFacing getForward( IBlockState state )