Replaces all method parameter regarding their naming conventions
This commit is contained in:
@@ -70,10 +70,10 @@ public class BaseBlockRender
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this( false, 20 );
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}
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public BaseBlockRender( boolean enableTESR, double tileEntitySpecialRendererRange )
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public BaseBlockRender( boolean enableTESR, double renderDistance )
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{
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this.hasTESR = enableTESR;
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this.renderDistance = tileEntitySpecialRendererRange;
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this.renderDistance = renderDistance;
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setOriMap();
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}
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@@ -49,31 +49,31 @@ public class BlockRenderInfo
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this.rendererInstance = inst;
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}
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public void updateIcons( FlippableIcon Bottom, FlippableIcon Top, FlippableIcon North, FlippableIcon South, FlippableIcon East, FlippableIcon West )
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public void updateIcons( FlippableIcon bottom, FlippableIcon top, FlippableIcon north, FlippableIcon south, FlippableIcon east, FlippableIcon west )
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{
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this.topIcon = Top;
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this.bottomIcon = Bottom;
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this.southIcon = South;
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this.northIcon = North;
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this.eastIcon = East;
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this.westIcon = West;
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this.topIcon = top;
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this.bottomIcon = bottom;
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this.southIcon = south;
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this.northIcon = north;
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this.eastIcon = east;
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this.westIcon = west;
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}
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public void setTemporaryRenderIcon( IIcon IIcon )
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public void setTemporaryRenderIcon( IIcon icon )
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{
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if( IIcon == null )
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if( icon == null )
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{
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this.useTmp = false;
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}
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else
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{
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this.useTmp = true;
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this.tmpTopIcon.setOriginal( IIcon );
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this.tmpBottomIcon.setOriginal( IIcon );
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this.tmpSouthIcon.setOriginal( IIcon );
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this.tmpNorthIcon.setOriginal( IIcon );
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this.tmpEastIcon.setOriginal( IIcon );
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this.tmpWestIcon.setOriginal( IIcon );
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this.tmpTopIcon.setOriginal( icon );
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this.tmpBottomIcon.setOriginal( icon );
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this.tmpSouthIcon.setOriginal( icon );
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this.tmpNorthIcon.setOriginal( icon );
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this.tmpEastIcon.setOriginal( icon );
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this.tmpWestIcon.setOriginal( icon );
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}
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}
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@@ -22,6 +22,9 @@ package appeng.client.render;
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import java.util.EnumSet;
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import javax.annotation.Nullable;
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import com.google.common.base.Function;
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import com.google.common.base.Optional;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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@@ -31,9 +34,6 @@ import net.minecraftforge.common.util.ForgeDirection;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import com.google.common.base.Function;
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import com.google.common.base.Optional;
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import appeng.api.AEApi;
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import appeng.api.exceptions.MissingDefinition;
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import appeng.api.parts.IBoxProvider;
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@@ -374,16 +374,16 @@ public final class BusRenderHelper implements IPartRenderHelper
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}
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@Override
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public void setTexture( IIcon Down, IIcon Up, IIcon North, IIcon South, IIcon West, IIcon East )
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public void setTexture( IIcon down, IIcon up, IIcon north, IIcon south, IIcon west, IIcon east )
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{
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IIcon[] list = new IIcon[6];
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list[0] = Down;
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list[1] = Up;
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list[2] = North;
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list[3] = South;
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list[4] = West;
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list[5] = East;
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list[0] = down;
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list[1] = up;
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list[2] = north;
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list[3] = south;
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list[4] = west;
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list[5] = east;
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for( AEBaseBlock baseBlock : this.maybeBaseBlock.asSet() )
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{
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@@ -201,49 +201,49 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
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return true;
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}
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public void renderCableAt( double Thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, double pull, boolean covered )
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public void renderCableAt( double thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, double pull, boolean covered )
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{
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IIcon texture = null;
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block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered ) );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.0D, 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness - pull, 0.5D + Thickness, 0.5D + Thickness );
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renderer.setRenderBounds( 0.0D, 0.5D - thickness, 0.5D - thickness, 0.5D - thickness - pull, 0.5D + thickness, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered ) );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D - Thickness, 1.0D, 0.5D + Thickness, 0.5D + Thickness );
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renderer.setRenderBounds( 0.5D + thickness + pull, 0.5D - thickness, 0.5D - thickness, 1.0D, 0.5D + thickness, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered ) );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.0D, 0.5D + Thickness, 0.5D + Thickness, 0.5D - Thickness - pull );
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renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.0D, 0.5D + thickness, 0.5D + thickness, 0.5D - thickness - pull );
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renderer.renderStandardBlock( block, x, y, z );
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}
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block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered ) );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D + Thickness, 0.5D + Thickness, 1.0D );
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renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D + thickness + pull, 0.5D + thickness, 0.5D + thickness, 1.0D );
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renderer.renderStandardBlock( block, x, y, z );
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}
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block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered ) );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D - Thickness, 0.0D, 0.5D - Thickness, 0.5D + Thickness, 0.5D - Thickness - pull, 0.5D + Thickness );
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renderer.setRenderBounds( 0.5D - thickness, 0.0D, 0.5D - thickness, 0.5D + thickness, 0.5D - thickness - pull, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.UP, covered ) );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D + Thickness, 1.0D, 0.5D + Thickness );
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renderer.setRenderBounds( 0.5D - thickness, 0.5D + thickness + pull, 0.5D - thickness, 0.5D + thickness, 1.0D, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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