Replaces all method parameter regarding their naming conventions
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@@ -35,7 +35,7 @@ public class Splotch
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public final AEColor color;
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private final int pos;
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public Splotch( AEColor col, boolean lit, ForgeDirection side, Vec3 Pos )
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public Splotch( AEColor col, boolean lit, ForgeDirection side, Vec3 position )
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{
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this.color = col;
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this.lumen = lit;
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@@ -45,20 +45,20 @@ public class Splotch
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if( side == ForgeDirection.SOUTH || side == ForgeDirection.NORTH )
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{
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x = Pos.xCoord;
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y = Pos.yCoord;
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x = position.xCoord;
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y = position.yCoord;
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}
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else if( side == ForgeDirection.UP || side == ForgeDirection.DOWN )
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{
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x = Pos.xCoord;
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y = Pos.zCoord;
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x = position.xCoord;
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y = position.zCoord;
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}
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else
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{
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x = Pos.yCoord;
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y = Pos.zCoord;
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x = position.yCoord;
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y = position.zCoord;
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}
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int a = (int) ( x * 0xF );
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