Replaces all method parameter regarding their naming conventions

This commit is contained in:
thatsIch
2015-05-08 23:25:19 +02:00
parent a44369a272
commit f193c2adc4
76 changed files with 381 additions and 381 deletions
@@ -262,12 +262,12 @@ public class CachedPlane
}
}
private void markForUpdate( int src_x, int src_y, int src_z )
private void markForUpdate( int x, int y, int z )
{
this.updates.add( new WorldCoord( src_x, src_y, src_z ) );
this.updates.add( new WorldCoord( x, y, z ) );
for( ForgeDirection d : ForgeDirection.VALID_DIRECTIONS )
{
this.updates.add( new WorldCoord( src_x + d.offsetX, src_y + d.offsetY, src_z + d.offsetZ ) );
this.updates.add( new WorldCoord( x + d.offsetX, y + d.offsetY, z + d.offsetZ ) );
}
}
@@ -366,17 +366,17 @@ public class CachedPlane
private final ExtendedBlockStorage[] storage;
private List<Integer> skipThese = null;
public Column( Chunk _c, int _x, int _z, int cy, int chunkHeight )
public Column( Chunk chunk, int x, int z, int chunkY, int chunkHeight )
{
this.x = _x;
this.z = _z;
this.c = _c;
this.x = x;
this.z = z;
this.c = chunk;
this.storage = this.c.getBlockStorageArray();
// make sure storage exists before hand...
for( int ay = 0; ay < chunkHeight; ay++ )
{
int by = ( ay + cy );
int by = ( ay + chunkY );
ExtendedBlockStorage extendedblockstorage = this.storage[by];
if( extendedblockstorage == null )
{
@@ -314,12 +314,12 @@ public class StorageHelper
final int yOff;
final int zOff;
TelDestination( World _dim, AxisAlignedBB srcBox, double _x, double _y, double _z, int tileX, int tileY, int tileZ )
TelDestination( World dimension, AxisAlignedBB srcBox, double x, double y, double z, int tileX, int tileY, int tileZ )
{
this.dim = _dim;
this.x = Math.min( srcBox.maxX - 0.5, Math.max( srcBox.minX + 0.5, _x + tileX ) );
this.y = Math.min( srcBox.maxY - 0.5, Math.max( srcBox.minY + 0.5, _y + tileY ) );
this.z = Math.min( srcBox.maxZ - 0.5, Math.max( srcBox.minZ + 0.5, _z + tileZ ) );
this.dim = dimension;
this.x = Math.min( srcBox.maxX - 0.5, Math.max( srcBox.minX + 0.5, x + tileX ) );
this.y = Math.min( srcBox.maxY - 0.5, Math.max( srcBox.minY + 0.5, y + tileY ) );
this.z = Math.min( srcBox.maxZ - 0.5, Math.max( srcBox.minZ + 0.5, z + tileZ ) );
this.xOff = tileX;
this.yOff = tileY;
this.zOff = tileZ;
@@ -69,7 +69,7 @@ public class StorageWorldProvider extends WorldProvider
@Override
@SideOnly( Side.CLIENT )
public float[] calcSunriseSunsetColors( float p_76560_1_, float p_76560_2_ )
public float[] calcSunriseSunsetColors( float celestialAngle, float partialTicks )
{
return null;
}